From 84be02950afc4bd9b1a9f9fa62d074ddc71a7301 Mon Sep 17 00:00:00 2001 From: yellows8 Date: Thu, 10 Dec 2020 23:52:53 -0500 Subject: [PATCH] Added network/lp2p. --- network/lp2p/Makefile | 222 +++++++++++++++++++++++++++++++++++++ network/lp2p/source/main.c | 216 ++++++++++++++++++++++++++++++++++++ 2 files changed, 438 insertions(+) create mode 100644 network/lp2p/Makefile create mode 100644 network/lp2p/source/main.c diff --git a/network/lp2p/Makefile b/network/lp2p/Makefile new file mode 100644 index 0000000..2a807a9 --- /dev/null +++ b/network/lp2p/Makefile @@ -0,0 +1,222 @@ +#--------------------------------------------------------------------------------- +.SUFFIXES: +#--------------------------------------------------------------------------------- + +ifeq ($(strip $(DEVKITPRO)),) +$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=/devkitpro") +endif + +TOPDIR ?= $(CURDIR) +include $(DEVKITPRO)/libnx/switch_rules + +#--------------------------------------------------------------------------------- +# TARGET is the name of the output +# BUILD is the directory where object files & intermediate files will be placed +# SOURCES is a list of directories containing source code +# DATA is a list of directories containing data files +# INCLUDES is a list of directories containing header files +# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional) +# +# NO_ICON: if set to anything, do not use icon. +# NO_NACP: if set to anything, no .nacp file is generated. +# APP_TITLE is the name of the app stored in the .nacp file (Optional) +# APP_AUTHOR is the author of the app stored in the .nacp file (Optional) +# APP_VERSION is the version of the app stored in the .nacp file (Optional) +# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional) +# ICON is the filename of the icon (.jpg), relative to the project folder. +# If not set, it attempts to use one of the following (in this order): +# - .jpg +# - icon.jpg +# - /default_icon.jpg +# +# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder. +# If not set, it attempts to use one of the following (in this order): +# - .json +# - config.json +# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead +# of a homebrew executable (.nro). This is intended to be used for sysmodules. +# NACP building is skipped as well. +#--------------------------------------------------------------------------------- +TARGET := $(notdir $(CURDIR)) +BUILD := build +SOURCES := source +DATA := data +INCLUDES := include +#ROMFS := romfs + +#--------------------------------------------------------------------------------- +# options for code generation +#--------------------------------------------------------------------------------- +ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE + +CFLAGS := -g -Wall -O2 -ffunction-sections \ + $(ARCH) $(DEFINES) + +CFLAGS += $(INCLUDE) -D__SWITCH__ + +CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions + +ASFLAGS := -g $(ARCH) +LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) + +LIBS := -lnx + +#--------------------------------------------------------------------------------- +# list of directories containing libraries, this must be the top level containing +# include and lib +#--------------------------------------------------------------------------------- +LIBDIRS := $(PORTLIBS) $(LIBNX) + + +#--------------------------------------------------------------------------------- +# no real need to edit anything past this point unless you need to add additional +# rules for different file extensions +#--------------------------------------------------------------------------------- +ifneq ($(BUILD),$(notdir $(CURDIR))) +#--------------------------------------------------------------------------------- + +export OUTPUT := $(CURDIR)/$(TARGET) +export TOPDIR := $(CURDIR) + +export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ + $(foreach dir,$(DATA),$(CURDIR)/$(dir)) + +export DEPSDIR := $(CURDIR)/$(BUILD) + +CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) +CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) +SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) +BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) + +#--------------------------------------------------------------------------------- +# use CXX for linking C++ projects, CC for standard C +#--------------------------------------------------------------------------------- +ifeq ($(strip $(CPPFILES)),) +#--------------------------------------------------------------------------------- + export LD := $(CC) +#--------------------------------------------------------------------------------- +else +#--------------------------------------------------------------------------------- + export LD := $(CXX) +#--------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------- + +export OFILES_BIN := $(addsuffix .o,$(BINFILES)) +export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) +export OFILES := $(OFILES_BIN) $(OFILES_SRC) +export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) + +export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ + $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ + -I$(CURDIR)/$(BUILD) + +export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) + +ifeq ($(strip $(CONFIG_JSON)),) + jsons := $(wildcard *.json) + ifneq (,$(findstring $(TARGET).json,$(jsons))) + export APP_JSON := $(TOPDIR)/$(TARGET).json + else + ifneq (,$(findstring config.json,$(jsons))) + export APP_JSON := $(TOPDIR)/config.json + endif + endif +else + export APP_JSON := $(TOPDIR)/$(CONFIG_JSON) +endif + +ifeq ($(strip $(ICON)),) + icons := $(wildcard *.jpg) + ifneq (,$(findstring $(TARGET).jpg,$(icons))) + export APP_ICON := $(TOPDIR)/$(TARGET).jpg + else + ifneq (,$(findstring icon.jpg,$(icons))) + export APP_ICON := $(TOPDIR)/icon.jpg + endif + endif +else + export APP_ICON := $(TOPDIR)/$(ICON) +endif + +ifeq ($(strip $(NO_ICON)),) + export NROFLAGS += --icon=$(APP_ICON) +endif + +ifeq ($(strip $(NO_NACP)),) + export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp +endif + +ifneq ($(APP_TITLEID),) + export NACPFLAGS += --titleid=$(APP_TITLEID) +endif + +ifneq ($(ROMFS),) + export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS) +endif + +.PHONY: $(BUILD) clean all + +#--------------------------------------------------------------------------------- +all: $(BUILD) + +$(BUILD): + @[ -d $@ ] || mkdir -p $@ + @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile + +#--------------------------------------------------------------------------------- +clean: + @echo clean ... +ifeq ($(strip $(APP_JSON)),) + @rm -fr $(BUILD) $(TARGET).nro $(TARGET).nacp $(TARGET).elf +else + @rm -fr $(BUILD) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf +endif + + +#--------------------------------------------------------------------------------- +else +.PHONY: all + +DEPENDS := $(OFILES:.o=.d) + +#--------------------------------------------------------------------------------- +# main targets +#--------------------------------------------------------------------------------- +ifeq ($(strip $(APP_JSON)),) + +all : $(OUTPUT).nro + +ifeq ($(strip $(NO_NACP)),) +$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp +else +$(OUTPUT).nro : $(OUTPUT).elf +endif + +else + +all : $(OUTPUT).nsp + +$(OUTPUT).nsp : $(OUTPUT).nso $(OUTPUT).npdm + +$(OUTPUT).nso : $(OUTPUT).elf + +endif + +$(OUTPUT).elf : $(OFILES) + +$(OFILES_SRC) : $(HFILES_BIN) + +#--------------------------------------------------------------------------------- +# you need a rule like this for each extension you use as binary data +#--------------------------------------------------------------------------------- +%.bin.o %_bin.h : %.bin +#--------------------------------------------------------------------------------- + @echo $(notdir $<) + @$(bin2o) + +-include $(DEPENDS) + +#--------------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------------- diff --git a/network/lp2p/source/main.c b/network/lp2p/source/main.c new file mode 100644 index 0000000..36f4c3e --- /dev/null +++ b/network/lp2p/source/main.c @@ -0,0 +1,216 @@ +// Include the most common headers from the C standard library +#include +#include +#include +#include +#include +#include + +// Include the main libnx system header, for Switch development +#include + +// This example shows how to use lp2p, for Switch-hosted local-network communications with mainly non-Switch devices. See also libnx lp2p.h. + +// Note that in an actual app you may want to use lp2p/sockets from another thread. + +Result create_network(const Lp2pGroupInfo *in_group_info) { + Result rc=0; + + rc = lp2pCreateGroup(in_group_info); + printf("lp2pCreateGroup(): 0x%x\n", rc); + + return rc; +} + +void leave_network(void) { + Result rc=0; + u32 tmp32=0; + + rc = lp2pLeave(&tmp32); + printf("lp2pLeave(): 0x%x, 0x%x\n", rc, tmp32); + + rc = lp2pDestroyGroup(); + printf("lp2pDestroyGroup(): 0x%x\n", rc); +} + +void generate_random_str(char *str, size_t string_len) { + if (string_len & 1) string_len--; + for (size_t i=0; i= 0) { + memset(&serv_addr, 0, sizeof(serv_addr)); + serv_addr.sin_family = AF_INET; + serv_addr.sin_addr.s_addr = htonl(ntohl(((struct sockaddr_in*)ip_config.ip_addr)->sin_addr.s_addr) | ~ntohl(((struct sockaddr_in*)ip_config.subnet_mask)->sin_addr.s_addr)); + serv_addr.sin_port = htons(7777); + + if (bind(sockfd, (struct sockaddr*) &serv_addr, sizeof(serv_addr)) < 0) { + printf("bind failed\n"); + close(sockfd); + sockfd = -1; + } + } + } + } + } + + if (R_SUCCEEDED(rc) && (kDown & HidNpadButton_X)) { + if (sockfd >= 0) { + close(sockfd); + sockfd = -1; + } + leave_network(); + } + + if (R_SUCCEEDED(rc) && sockfd>=0 && (kDown & (HidNpadButton_Left|HidNpadButton_Right|HidNpadButton_Up|HidNpadButton_Down))) { + char tmpstr[32]; + memset(tmpstr, 0, sizeof(tmpstr)); + + if (kDown & HidNpadButton_Left) strncpy(tmpstr, "Button Left pressed.", sizeof(tmpstr)-1); + else if (kDown & HidNpadButton_Right) strncpy(tmpstr, "Button Right pressed.", sizeof(tmpstr)-1); + else if (kDown & HidNpadButton_Up) strncpy(tmpstr, "Button Up pressed.", sizeof(tmpstr)-1); + else if (kDown & HidNpadButton_Down) strncpy(tmpstr, "Button Down pressed.", sizeof(tmpstr)-1); + + ssize_t ret = sendto(sockfd, tmpstr, sizeof(tmpstr), 0, (struct sockaddr*) &serv_addr, sizeof(struct sockaddr_in)); + int tmp = errno; + printf("sendto(): %ld", ret); + if (ret < 0) printf(", %s", strerror(tmp)); + printf("\n"); + } + + if (R_SUCCEEDED(rc) && sockfd>=0) { + char tmpstr[32]; + memset(tmpstr, 0, sizeof(tmpstr)); + + struct sockaddr_in src_addr={0}; + socklen_t fromlen = sizeof(struct sockaddr_in); + ssize_t ret = recvfrom(sockfd, tmpstr, sizeof(tmpstr), MSG_DONTWAIT, (struct sockaddr*) &src_addr, &fromlen); + + tmpstr[sizeof(tmpstr)-1] = 0; + if (ret>0) printf("Received data: %s\n", tmpstr); + } + + consoleUpdate(NULL); + } + + if (sockfd >= 0) { + close(sockfd); + sockfd = -1; + } + + leave_network(); + lp2pExit(); + socketExit(); + consoleExit(NULL); + return 0; +}