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Perf adjustments for simplegfx.
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@ -14,6 +14,7 @@ int main(int argc, char **argv)
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u32 image_width = 1280, image_height = 720;
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u32 tmp_width, tmp_height;
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u32 x, y;
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u32 j;
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u32 pos;
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u32 pos2;
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u8 *imageptr = (u8*)image_bin;
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@ -52,14 +53,14 @@ int main(int argc, char **argv)
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if(tmp_height > height) tmp_height = height;
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memset(framebuf, 0xff, gfxGetFramebufferSize());
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for(x=0; x<image_width; x++)
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for(x=0; x<image_width; x+=4)//Every 4 pixels with the below pixel-format is stored consecutively in memory.
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{
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for(y=0; y<image_height; y++)
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{
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//Each pixel is 4-bytes due to RGBA8888.
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pos = gfxGetFramebufferDisplayOffset(x, y);
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pos2 = (x + (y*image_width)) * 3;
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framebuf32[pos] = RGBA8_MAXALPHA(imageptr[pos2+0]+(cnt*4), imageptr[pos2+1], imageptr[pos2+2]);
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for(j=0; j<4; j++)framebuf32[pos+j] = RGBA8_MAXALPHA(imageptr[pos2+0+(j*3)]+(cnt*4), imageptr[pos2+1+(j*3)], imageptr[pos2+2+(j*3)]);
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}
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}
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