diff --git a/audio/audren-simple/Makefile b/audio/audren-simple/Makefile new file mode 100644 index 0000000..26574bf --- /dev/null +++ b/audio/audren-simple/Makefile @@ -0,0 +1,193 @@ +#--------------------------------------------------------------------------------- +.SUFFIXES: +#--------------------------------------------------------------------------------- + +ifeq ($(strip $(DEVKITPRO)),) +$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=/devkitpro") +endif + +TOPDIR ?= $(CURDIR) +include $(DEVKITPRO)/libnx/switch_rules + +#--------------------------------------------------------------------------------- +# TARGET is the name of the output +# BUILD is the directory where object files & intermediate files will be placed +# SOURCES is a list of directories containing source code +# DATA is a list of directories containing data files +# INCLUDES is a list of directories containing header files +# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm". +# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional) +# +# NO_ICON: if set to anything, do not use icon. +# NO_NACP: if set to anything, no .nacp file is generated. +# APP_TITLE is the name of the app stored in the .nacp file (Optional) +# APP_AUTHOR is the author of the app stored in the .nacp file (Optional) +# APP_VERSION is the version of the app stored in the .nacp file (Optional) +# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional) +# ICON is the filename of the icon (.jpg), relative to the project folder. +# If not set, it attempts to use one of the following (in this order): +# - .jpg +# - icon.jpg +# - /default_icon.jpg +#--------------------------------------------------------------------------------- +TARGET := $(notdir $(CURDIR)) +BUILD := build +SOURCES := source +DATA := data +INCLUDES := include +EXEFS_SRC := exefs_src +#ROMFS := romfs + +#--------------------------------------------------------------------------------- +# options for code generation +#--------------------------------------------------------------------------------- +ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE + +CFLAGS := -g -Wall -O2 -ffunction-sections -save-temps \ + $(ARCH) $(DEFINES) + +CFLAGS += $(INCLUDE) -D__SWITCH__ + +CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11 + +ASFLAGS := -g $(ARCH) +LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) + +LIBS := -lnx + +#--------------------------------------------------------------------------------- +# list of directories containing libraries, this must be the top level containing +# include and lib +#--------------------------------------------------------------------------------- +LIBDIRS := $(PORTLIBS) $(LIBNX) + + +#--------------------------------------------------------------------------------- +# no real need to edit anything past this point unless you need to add additional +# rules for different file extensions +#--------------------------------------------------------------------------------- +ifneq ($(BUILD),$(notdir $(CURDIR))) +#--------------------------------------------------------------------------------- + +export OUTPUT := $(CURDIR)/$(TARGET) +export TOPDIR := $(CURDIR) + +export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ + $(foreach dir,$(DATA),$(CURDIR)/$(dir)) + +export DEPSDIR := $(CURDIR)/$(BUILD) + +CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) +CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) +SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) +BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) + +#--------------------------------------------------------------------------------- +# use CXX for linking C++ projects, CC for standard C +#--------------------------------------------------------------------------------- +ifeq ($(strip $(CPPFILES)),) +#--------------------------------------------------------------------------------- + export LD := $(CC) +#--------------------------------------------------------------------------------- +else +#--------------------------------------------------------------------------------- + export LD := $(CXX) +#--------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------- + +export OFILES_BIN := $(addsuffix .o,$(BINFILES)) +export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) +export OFILES := $(OFILES_BIN) $(OFILES_SRC) +export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) + +export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ + $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ + -I$(CURDIR)/$(BUILD) + +export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) + +export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC) + +ifeq ($(strip $(ICON)),) + icons := $(wildcard *.jpg) + ifneq (,$(findstring $(TARGET).jpg,$(icons))) + export APP_ICON := $(TOPDIR)/$(TARGET).jpg + else + ifneq (,$(findstring icon.jpg,$(icons))) + export APP_ICON := $(TOPDIR)/icon.jpg + endif + endif +else + export APP_ICON := $(TOPDIR)/$(ICON) +endif + +ifeq ($(strip $(NO_ICON)),) + export NROFLAGS += --icon=$(APP_ICON) +endif + +ifeq ($(strip $(NO_NACP)),) + export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp +endif + +ifneq ($(APP_TITLEID),) + export NACPFLAGS += --titleid=$(APP_TITLEID) +endif + +ifneq ($(ROMFS),) + export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS) +endif + +.PHONY: $(BUILD) clean all + +#--------------------------------------------------------------------------------- +all: $(BUILD) + +$(BUILD): + @[ -d $@ ] || mkdir -p $@ + @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile + +#--------------------------------------------------------------------------------- +clean: + @echo clean ... + @rm -fr $(BUILD) $(TARGET).pfs0 $(TARGET).nso $(TARGET).nro $(TARGET).nacp $(TARGET).elf + + +#--------------------------------------------------------------------------------- +else +.PHONY: all + +DEPENDS := $(OFILES:.o=.d) + +#--------------------------------------------------------------------------------- +# main targets +#--------------------------------------------------------------------------------- +all : $(OUTPUT).pfs0 $(OUTPUT).nro + +$(OUTPUT).pfs0 : $(OUTPUT).nso + +$(OUTPUT).nso : $(OUTPUT).elf + +ifeq ($(strip $(NO_NACP)),) +$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp +else +$(OUTPUT).nro : $(OUTPUT).elf +endif + +$(OUTPUT).elf : $(OFILES) + +$(OFILES_SRC) : $(HFILES_BIN) + +#--------------------------------------------------------------------------------- +# you need a rule like this for each extension you use as binary data +#--------------------------------------------------------------------------------- +%.bin.o %_bin.h : %.bin +#--------------------------------------------------------------------------------- + @echo $(notdir $<) + @$(bin2o) + +-include $(DEPENDS) + +#--------------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------------- diff --git a/audio/audren-simple/data/sample.bin b/audio/audren-simple/data/sample.bin new file mode 100644 index 0000000..5d6cffa Binary files /dev/null and b/audio/audren-simple/data/sample.bin differ diff --git a/audio/audren-simple/source/main.c b/audio/audren-simple/source/main.c new file mode 100644 index 0000000..f7bd03b --- /dev/null +++ b/audio/audren-simple/source/main.c @@ -0,0 +1,115 @@ +#include +#include +#include +#include +#include +#include +#include "sample_bin.h" + +// Sample comes from this website: +// https://www.soundjay.com/magic-sound-effect.html + +int main(void) +{ + gfxInitDefault(); + consoleInit(NULL); + + printf("Simple audren demonstration program\n"); + + static const AudioRendererConfig arConfig = + { + .output_rate = AudioRendererOutputRate_48kHz, + .num_voices = 24, + .num_effects = 0, + .num_sinks = 1, + .num_mix_objs = 1, + .num_mix_buffers = 2, + }; + + size_t mempool_size = (sample_bin_size + 0xFFF) &~ 0xFFF; + void* mempool_ptr = memalign(0x1000, mempool_size); + memcpy(mempool_ptr, sample_bin, sample_bin_size); + armDCacheFlush(mempool_ptr, mempool_size); + + AudioDriverWaveBuf wavebuf = {0}; + wavebuf.data_raw = mempool_ptr; + wavebuf.size = sample_bin_size; + wavebuf.start_sample_offset = 0; + wavebuf.end_sample_offset = sample_bin_size/2; + //wavebuf.is_looping = true; + + AudioDriver drv; + Result res; + res = audrenInitialize(&arConfig); + bool initedDriver = false; + bool initedAudren = R_SUCCEEDED(res); + if (!initedAudren) + printf("audrenInitialize: %08" PRIx32 "\n", res); + else + { + printf("audren initted!\n"); + res = audrvCreate(&drv, &arConfig, 2); + initedDriver = R_SUCCEEDED(res); + if (R_FAILED(res)) + printf("audrvCreate: %08" PRIx32 "\n", res); + else + { + int mpid = audrvMemPoolAdd(&drv, mempool_ptr, mempool_size); + audrvMemPoolAttach(&drv, mpid); + + static const u8 sink_channels[] = { 0, 1 }; + int sink = audrvDeviceSinkAdd(&drv, AUDREN_DEFAULT_DEVICE_NAME, 2, sink_channels); + + res = audrvUpdate(&drv); + printf("audrvUpdate: %" PRIx32 "\n", res); + + res = audrenStartAudioRenderer(); + printf("audrenStartAudioRenderer: %" PRIx32 "\n", res); + + audrvVoiceInit(&drv, 0, 1, PcmFormat_Int16, 48000); + audrvVoiceSetDestinationMix(&drv, 0, AUDREN_FINAL_MIX_ID); + audrvVoiceSetMixFactor(&drv, 0, 1.0f, 0, 0); + audrvVoiceSetMixFactor(&drv, 0, 1.0f, 0, 1); + audrvVoiceStart(&drv, 0); + } + } + printf("done. Press A to play a sound.\n"); + + // Main loop + while (appletMainLoop()) + { + gfxSwapBuffers(); + hidScanInput(); + + u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO); + + if (kDown & KEY_PLUS) + break; + + if (initedDriver) + { + if (kDown & KEY_A) + { + audrvVoiceStop(&drv, 0); + audrvVoiceAddWaveBuf(&drv, 0, &wavebuf); + audrvVoiceStart(&drv, 0); + } + + res = audrvUpdate(&drv); + if (R_FAILED(res)) + printf("audrvUpdate: %" PRIx32 "\n", res); + if (wavebuf.state == AudioDriverWaveBufState_Playing) + printf("sample count = %" PRIu32 "\n", audrvVoiceGetPlayedSampleCount(&drv, 0)); + } + + gfxFlushBuffers(); + } + + if (initedDriver) + audrvClose(&drv); + if (initedAudren) + audrenExit(); + + gfxExit(); + return 0; +}