rogueserver/api/account/google.go
Frederico Santos fa57f5997f
Added support for Discord OAuth2 (#25)
* Need a login check

* chore: Add Discord OAuth2 authentication endpoint

chore: Update dependencies and clean up code

chore: Update dependencies, add Discord OAuth2 authentication endpoint, and clean up code

chore: Update dependencies, add Google OAuth2 authentication endpoint, and clean up code

Code clean up

uniqueness on external account id

chore: Add Discord and Google OAuth2 authentication endpoints, and update dependencies

code review fixes

* chore: Update prodHandler to use clienturl flag for Access-Control-Allow-Origin

* chore: Refactor FetchDiscordIdByUsername and FetchGoogleIdByUsername to handle null values

* chore: Set secure and same-site attributes for session cookie

* chore: Set session cookie expiration to 3 months

* Update callback URL for Oauth2 client in docker-compose and rogueserver.go

* Update callback URL for Oauth2 client in docker-compose and rogueserver.go

---------

Co-authored-by: Matthew Olker <matthew.olker@gmail.com>
2024-07-27 18:41:44 -04:00

98 lines
2.6 KiB
Go

/*
Copyright (C) 2024 Pagefault Games
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package account
import (
"encoding/json"
"errors"
"net/http"
"net/url"
"os"
"github.com/golang-jwt/jwt/v5"
)
func HandleGoogleCallback(w http.ResponseWriter, r *http.Request) (string, error) {
code := r.URL.Query().Get("code")
gameUrl := os.Getenv("GAME_URL")
if code == "" {
defer http.Redirect(w, r, gameUrl, http.StatusSeeOther)
return "", errors.New("code is empty")
}
googleId, err := RetrieveGoogleId(code)
if err != nil {
defer http.Redirect(w, r, gameUrl, http.StatusSeeOther)
return "", err
}
return googleId, nil
}
func RetrieveGoogleId(code string) (string, error) {
token, err := http.PostForm("https://oauth2.googleapis.com/token", url.Values{
"client_id": {os.Getenv("GOOGLE_CLIENT_ID")},
"client_secret": {os.Getenv("GOOGLE_CLIENT_SECRET")},
"code": {code},
"grant_type": {"authorization_code"},
"redirect_uri": {os.Getenv("GOOGLE_CALLBACK_URL")},
})
if err != nil {
return "", err
}
defer token.Body.Close()
type TokenResponse struct {
AccessToken string `json:"access_token"`
TokenType string `json:"token_type"`
ExpiresIn int `json:"expires_in"`
IdToken string `json:"id_token"`
RefreshToken string `json:"refresh_token"`
Scope string `json:"scope"`
}
var tokenResponse TokenResponse
err = json.NewDecoder(token.Body).Decode(&tokenResponse)
if err != nil {
return "", err
}
userId, err := parseJWTWithoutValidation(tokenResponse.IdToken)
if err != nil {
return "", err
}
return userId, nil
}
func parseJWTWithoutValidation(idToken string) (string, error) {
parser := jwt.NewParser()
// Use ParseUnverified to parse the token without validation
parsedJwt, _, err := parser.ParseUnverified(idToken, jwt.MapClaims{})
if err != nil {
return "", err
}
claims, ok := parsedJwt.Claims.(jwt.MapClaims)
if !ok {
return "", errors.New("invalid token claims")
}
return claims.GetSubject()
}