.. |
ability-attr.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
ability-id.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
ai-type.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
arena-tag-side.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
arena-tag-type.ts
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[Bug][Ability] Fix Neutralizing Gas interactions #5381
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2025-02-25 18:38:17 -05:00 |
battle-spec.ts
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Re-implement UI reskin with working legacy toggle
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2024-03-31 21:14:35 -04:00 |
battle-style.ts
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[Refactor] Move enum BattleStyle into separated file (#1906)
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2024-06-13 10:10:31 -04:00 |
battle-type.ts
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[Bug] Fix forced switch bugs in enemy partner trainer battles (#5644)
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2025-04-18 09:35:46 +00:00 |
battler-index.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
battler-tag-lapse-type.ts
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[Refactor] Fix issues with "last move selected" vs "used" (#5810)
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2025-06-15 10:52:44 -07:00 |
battler-tag-type.ts
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[Ability] [Move] Implement Magic Bounce and Magic Coat (#5225)
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2025-02-11 03:25:36 -08:00 |
berry-type.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
biome-id.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
buttons.ts
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[UI][Enhancement] Allow tera type choice on starter select (#5366)
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2025-02-21 07:23:08 +11:00 |
challenge-type.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
challenges.ts
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[Challenge] Flip Stats Challenge (#5087)
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2025-01-15 01:55:14 -08:00 |
color.ts
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[UI] Update Challenge UI (#2393)
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2024-06-19 20:40:08 +01:00 |
command.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
devices.ts
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Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666)
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2024-06-01 13:56:32 +01:00 |
dex-attr.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
drop-down-column.ts
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[Refactor] Cleanup filter bar (#5896)
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2025-05-30 23:12:35 +00:00 |
dynamic-phase-type.ts
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[Bug] Activate PostSummon Abilities in Speed and Priority Order
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2025-06-11 22:28:27 -07:00 |
ease-type.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
egg-source-types.ts
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[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833)
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2024-06-21 20:19:56 -04:00 |
egg-type.ts
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[Enhancement] Refactor Starter Species to use separate EggTier map (#4591)
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2024-10-10 09:29:26 -07:00 |
encounter-anims.ts
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
exp-gains-speed.ts
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[Bug] Fix exp gains speed not applying properly (#4243)
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2024-09-14 12:35:46 -04:00 |
exp-notification.ts
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[Refactor] Move enum ExpNotification into separated file (#1909)
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2024-06-07 13:14:52 -04:00 |
field-position.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
fixed-boss-waves.ts
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[Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689)
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2025-04-23 14:48:04 -05:00 |
form-change-item.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
gacha-types.ts
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[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833)
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2024-06-21 20:19:56 -04:00 |
game-data-type.ts
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[QoL][Feature] Hall of Fame + Run History (#3251)
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2024-08-23 19:23:16 +01:00 |
game-modes.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
hit-check-result.ts
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[Refactor][Move] Refactor move effect phase (#5678)
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2025-04-23 00:10:27 +00:00 |
hit-result.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
learn-move-situation.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
learn-move-type.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
modifier-pool-type.ts
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[Refactor] Remove circular dependencies (part 4) (#5964)
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2025-06-11 19:42:04 -07:00 |
modifier-tier.ts
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[Refactor] Remove circular dependencies (part 4) (#5964)
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2025-06-11 19:42:04 -07:00 |
money-format.ts
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Add setting to change money format (#1261)
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2024-05-27 22:58:33 -04:00 |
move-anims-common.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
move-id.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
move-result.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
move-source-type.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
move-use-mode.ts
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[Refactor] Fix issues with "last move selected" vs "used" (#5810)
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2025-06-15 10:52:44 -07:00 |
MoveCategory.ts
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[Refactor] Refactor moves.ts part 1 (#5420)
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2025-03-07 19:10:29 -06:00 |
MoveEffectTrigger.ts
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[Refactor][Move] Refactor move effect phase (#5678)
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2025-04-23 00:10:27 +00:00 |
MoveFlags.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
MoveTarget.ts
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[Refactor] Refactor moves.ts part 1 (#5420)
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2025-03-07 19:10:29 -06:00 |
MultiHitType.ts
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[Refactor] Refactor moves.ts part 1 (#5420)
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2025-03-07 19:10:29 -06:00 |
mystery-encounter-mode.ts
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
mystery-encounter-option-mode.ts
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
mystery-encounter-tier.ts
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
mystery-encounter-type.ts
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[Feature] Adds Expert Pokemon Breeder Mystery Encounter to the game (#4328)
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2024-09-19 22:46:27 +02:00 |
nature.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |
party-member-strength.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
passive.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
player-gender.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
pokeball.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |
pokemon-anim-type.ts
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[Move][Ability] Implement Commander and Order Up (#4670)
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2024-11-05 12:35:43 -05:00 |
pokemon-type.ts
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[Refactor] Refactor moves.ts part 1 (#5420)
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2025-03-07 19:10:29 -06:00 |
shop-cursor-target.ts
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[P1 Bug][UI/UX] Address shop cursor target feedbacks (#4009)
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2024-09-04 01:07:56 +00:00 |
species-form-key.ts
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
species-id.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
stat.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
status-effect.ts
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Split up trySetStatus fully; fixed rest turn order display to match mainline
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2025-06-14 09:35:59 -04:00 |
switch-type.ts
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[Move] Implement True Force Switch (Roar, Whirlwind, Circle Throw, Dragon Tail) (#4881)
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2024-11-28 22:43:12 -08:00 |
tera-ai-mode.ts
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[Refactor] Minor refactor of trainer-config files (#5573)
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2025-03-29 00:19:35 -04:00 |
time-of-day.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
trainer-pool-tier.ts
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[Refactor] Minor refactor of trainer-config files (#5573)
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2025-03-29 00:19:35 -04:00 |
trainer-slot.ts
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[Refactor] Minor refactor of trainer-config files (#5573)
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2025-03-29 00:19:35 -04:00 |
trainer-type.ts
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[Enhancement] Add Kukui and Mustard as Champions and Colress as an admin. (#5224)
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2025-02-01 19:03:34 -07:00 |
trainer-variant.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
ui-mode.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
ui-theme.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
unlockables.ts
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[Refactor] Remove circular dependencies (part 4) (#5964)
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2025-06-11 19:42:04 -07:00 |
variant-tier.ts
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[QOL] UI Improvement - Shiny Icon (#2372)
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2024-06-25 13:48:48 -04:00 |
weather-type.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |