pokerogue/src
2024-06-22 12:39:35 -04:00
..
@types [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
configs/inputs [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
data [Localize(en)] Add EN locale keys to Costar (#2517) 2024-06-22 12:09:35 -04:00
enums [Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833) 2024-06-21 20:19:56 -04:00
events [Feature] Add number of arena trap layers in menu flyout (#2059) 2024-06-18 23:29:56 -05:00
field [Bug] Fix Thousand Arrows not hitting Pokemon with Levitate (#2493) 2024-06-21 14:04:11 -04:00
interfaces [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
locales [Localize(en)] Add EN locale keys to Costar (#2517) 2024-06-22 12:09:35 -04:00
modifier [QoL] Improve shop readibility (#2267) 2024-06-22 00:04:25 +01:00
pipelines added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
plugins update chinese party font size 2024-06-20 12:22:52 -04:00
system hotfix egg source type please be the last one 2024-06-21 23:11:17 -04:00
test [Ability] Implemented Aura Break (#2252) 2024-06-22 11:37:46 -04:00
ui [Bug] Fixed that a single voucher pull will always be common (#2518) 2024-06-22 12:39:35 -04:00
account.ts [Bug] Unauthorized 401 error fix (#2315) 2024-06-17 02:44:07 +01:00
battle-scene.ts Fix - The wave is no longer displayed under the overlay as it used to be (even before the black overlay ...) (#2498) 2024-06-21 20:47:00 -04:00
battle.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts [Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833) 2024-06-21 20:19:56 -04:00
evolution-phase.ts Add Challenges (#1459) 2024-06-08 01:07:23 -04:00
form-change-phase.ts [Bug] Fixes dragon tail vs ice face eiscue interaction (#2397) 2024-06-19 09:51:50 -04:00
game-mode.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
inputs-controller.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
loading-scene.ts [Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833) 2024-06-21 20:19:56 -04:00
main.ts more specific font unicode ranges and add unifont to existing families (#2459) 2024-06-20 11:28:47 -04:00
messages.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
overrides.ts [Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833) 2024-06-21 20:19:56 -04:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts [Localization] Localize hp phases and translate in Korean (#2432) 2024-06-22 10:24:08 -04:00
scene-base.ts [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
timed-event-manager.ts extend the event due to maintenance 2024-06-21 08:29:39 -04:00
touch-controls.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts Fix game speed (#2375) 2024-06-18 15:07:36 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts fix type sprites displaying wrong for languages with a hyphen (#2454) 2024-06-20 09:59:30 -04:00
vite.env.d.ts [QoL] Added https and server url is read from the env now (#1764) 2024-06-07 21:43:32 +01:00