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* [Dev] Enable Biome import sorting Additional changes: - Implement import aliases - Convert default exports to named exports - Remove relative imports * Apply changes * Misc fixes * Merge cleanup
79 lines
2.6 KiB
TypeScript
79 lines
2.6 KiB
TypeScript
import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { Stat } from "#enums/stat";
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import { CommandPhase } from "#phases/command-phase";
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import { MessagePhase } from "#phases/message-phase";
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import { GameManager } from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
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describe("Abilities - COSTAR", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("double")
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.ability(AbilityId.COSTAR)
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.moveset([MoveId.SPLASH, MoveId.NASTY_PLOT])
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.enemyMoveset(MoveId.SPLASH);
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});
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test("ability copies positive stat stages", async () => {
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game.override.enemyAbility(AbilityId.BALL_FETCH);
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await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP, SpeciesId.FLAMIGO]);
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let [leftPokemon, rightPokemon] = game.scene.getPlayerField();
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game.move.select(MoveId.NASTY_PLOT);
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await game.phaseInterceptor.to(CommandPhase);
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game.move.select(MoveId.SPLASH, 1);
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await game.toNextTurn();
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expect(leftPokemon.getStatStage(Stat.SPATK)).toBe(2);
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expect(rightPokemon.getStatStage(Stat.SPATK)).toBe(0);
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game.move.select(MoveId.SPLASH);
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await game.phaseInterceptor.to(CommandPhase);
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game.doSwitchPokemon(2);
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await game.phaseInterceptor.to(MessagePhase);
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[leftPokemon, rightPokemon] = game.scene.getPlayerField();
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expect(leftPokemon.getStatStage(Stat.SPATK)).toBe(2);
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expect(rightPokemon.getStatStage(Stat.SPATK)).toBe(2);
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});
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test("ability copies negative stat stages", async () => {
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game.override.enemyAbility(AbilityId.INTIMIDATE);
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await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP, SpeciesId.FLAMIGO]);
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let [leftPokemon, rightPokemon] = game.scene.getPlayerField();
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expect(leftPokemon.getStatStage(Stat.ATK)).toBe(-2);
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expect(leftPokemon.getStatStage(Stat.ATK)).toBe(-2);
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game.move.select(MoveId.SPLASH);
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await game.phaseInterceptor.to(CommandPhase);
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game.doSwitchPokemon(2);
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await game.phaseInterceptor.to(MessagePhase);
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[leftPokemon, rightPokemon] = game.scene.getPlayerField();
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expect(leftPokemon.getStatStage(Stat.ATK)).toBe(-2);
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expect(rightPokemon.getStatStage(Stat.ATK)).toBe(-2);
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});
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});
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