pokerogue/test/mystery-encounter
Sirz Benjie 1a0cfaf13d
[Balance] Adjust evolution delay requirements (#6595)
* balance: adjust evolution delay requirements

* Remove evo delay test

* Update mystery encounter test matcher

* fix: callsite errors

* Fix desynced edit in ai-species-gen.ts

* Formatting

So the linter stops complaining

* [WIP] Add temporary logging statements and address evolution

* Fix off by one error related to species ID

* Fix issue with pokemon species

* Fix biome outputs generating with NaN for evolution levels

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-09-30 12:59:08 -05:00
..
encounters [Balance] Adjust evolution delay requirements (#6595) 2025-09-30 12:59:08 -05:00
encounter-test-utils.ts [Misc/Feature] Add dynamic turn order (#6036) 2025-09-20 17:49:40 -05:00
mystery-encounter-utils.test.ts [Bug] Refactored status code, fixed Rest/Sleep Talk status checks (#5872) 2025-08-20 08:45:09 -05:00
mystery-encounter.test.ts [Refactor] Remove null from PhaseManager.currentPhase signature 2025-09-05 09:28:35 -07:00