| .. |
|
data
|
Implemented some trainer pools.
|
2023-12-02 01:12:32 -05:00 |
|
modifier
|
Add spliced type sharing and fix move description scrolling
|
2023-12-01 10:07:21 -05:00 |
|
pipelines
|
Minor change to sprite shader
|
2023-11-26 09:53:16 -05:00 |
|
system
|
Add starter values with limit and add generated fusion names
|
2023-12-01 17:23:26 -05:00 |
|
ui
|
Add starter values with limit and add generated fusion names
|
2023-12-01 17:23:26 -05:00 |
|
arena.ts
|
rain to none (#7)
|
2023-11-25 18:21:27 +09:00 |
|
battle-phase.ts
|
Fix import issues with battle phase
|
2023-04-10 14:12:01 -04:00 |
|
battle-phases.ts
|
Refactor logic for summons and returns
|
2023-12-02 10:30:23 -05:00 |
|
battle-scene.ts
|
Refactor logic for summons and returns
|
2023-12-02 10:30:23 -05:00 |
|
battle.ts
|
Fix counter and mirror coat implementation
|
2023-11-27 11:42:03 -05:00 |
|
debug.js
|
Rework dex system and add starter IVs
|
2023-11-12 23:47:04 -05:00 |
|
evolution-phase.ts
|
Add transform support to fusion palette swaps
|
2023-11-24 15:12:26 -05:00 |
|
game-mode.ts
|
Add spliced endless mode and splice indicator
|
2023-11-04 19:46:48 -04:00 |
|
main.ts
|
Reimplement one-hit KO effect
|
2023-11-07 22:23:42 -05:00 |
|
messages.ts
|
Add some move effects
|
2023-04-19 16:52:14 -04:00 |
|
pokemon.ts
|
Fix fusion types not factoring into damage
|
2023-12-01 18:23:51 -05:00 |
|
trainer.ts
|
Update Phaser version
|
2023-11-10 16:41:02 -05:00 |
|
utils.ts
|
Add palette swaps for fusions
|
2023-11-23 23:52:13 -05:00 |