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data
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Implement new movesets and TMs
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2023-12-09 20:09:09 -05:00 |
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modifier
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Rebalance base stat boosters and make max stack count rely on IVs
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2023-12-09 00:33:29 -05:00 |
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pipelines
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Minor change to sprite shader
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2023-11-26 09:53:16 -05:00 |
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system
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Rebalance base stat boosters and make max stack count rely on IVs
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2023-12-09 00:33:29 -05:00 |
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ui
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Rebalance base stat boosters and make max stack count rely on IVs
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2023-12-09 00:33:29 -05:00 |
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arena.ts
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Implement generation 6 Pokemon and some moves
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2023-12-08 16:29:03 -05:00 |
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battle-phase.ts
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Fix import issues with battle phase
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2023-04-10 14:12:01 -04:00 |
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battle-phases.ts
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Implement new movesets and TMs
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2023-12-09 20:09:09 -05:00 |
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battle-scene.ts
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Rebalance base stat boosters and make max stack count rely on IVs
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2023-12-09 00:33:29 -05:00 |
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battle.ts
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Fix counter and mirror coat implementation
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2023-11-27 11:42:03 -05:00 |
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debug.js
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Rework dex system and add starter IVs
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2023-11-12 23:47:04 -05:00 |
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evolution-phase.ts
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Add logic for evolution-only moves
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2023-12-09 10:03:36 -05:00 |
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game-mode.ts
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Add spliced endless mode and splice indicator
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2023-11-04 19:46:48 -04:00 |
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main.ts
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Reimplement one-hit KO effect
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2023-11-07 22:23:42 -05:00 |
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messages.ts
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Add logic to space out trainer battles in classic mode
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2023-12-08 09:48:03 -05:00 |
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pokemon.ts
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Implement new movesets and TMs
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2023-12-09 20:09:09 -05:00 |
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trainer.ts
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Add logic to better control enemy trainer party member evolutions
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2023-12-07 23:10:45 -05:00 |
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utils.ts
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Add palette swaps for fusions
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2023-11-23 23:52:13 -05:00 |