pokerogue/test/moves/tail_whip.test.ts

49 lines
1.4 KiB
TypeScript

import { Stat } from "#enums/stat";
import GameManager from "#test/testUtils/gameManager";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Tail whip", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
const moveToUse = MoveId.TAIL_WHIP;
game.override
.battleStyle("single")
.enemySpecies(SpeciesId.RATTATA)
.enemyAbility(AbilityId.INSOMNIA)
.ability(AbilityId.INSOMNIA)
.startingLevel(2000)
.moveset([moveToUse])
.enemyMoveset(MoveId.SPLASH);
});
it("should lower DEF stat stage by 1", async () => {
const moveToUse = MoveId.TAIL_WHIP;
await game.classicMode.startBattle([SpeciesId.MIGHTYENA, SpeciesId.MIGHTYENA]);
const enemyPokemon = game.scene.getEnemyPokemon()!;
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
game.move.select(moveToUse);
await game.toEndOfTurn();
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-1);
});
});