pokerogue/src/data
2025-10-31 16:23:57 -07:00
..
abilities Update enum filename 2025-10-31 16:23:57 -07:00
balance [Balance][Bug] Rival Fight 3 Fix, Move Noibat in Biomes 2025-10-31 00:47:07 -04:00
moves Update enum filename 2025-10-31 16:23:57 -07:00
mystery-encounters [Refactor] Refactor ME mon generation and event encounters, add to Safari Zone & GTS (#6695) 2025-10-30 15:46:35 -04:00
pokemon [Refactor] Refactor ME mon generation and event encounters, add to Safari Zone & GTS (#6695) 2025-10-30 15:46:35 -04:00
pokemon-forms [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
positional-tags [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
trainers [Balance][Bug] Rival Fight 3 Fix, Move Noibat in Biomes 2025-10-31 00:47:07 -04:00
arena-tag.ts [Misc] Add dynamic ordering to non-phase interactions (#6581) 2025-10-29 04:03:32 +00:00
battle-anims.ts [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
battler-tags.ts [Docs] Update battler-tags.ts module doc comment for clarity (#6658) 2025-10-26 13:01:20 -05:00
berry.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
challenge.ts [Bug] Fix awarded ribbon in limited support (#6713) 2025-10-30 09:24:04 -04:00
daily-run.ts [Misc] Allow setting daily boss variant via custom seed (#6714) 2025-10-30 18:11:30 -04:00
data-lists.ts [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
dialogue.ts [i18n] Change i18n keys to be camel case Part 2 (#6250) 2025-08-17 12:59:09 -07:00
double-battle-dialogue.ts [i18n] Change i18n keys to be camel case Part 2 (#6250) 2025-08-17 12:59:09 -07:00
egg-hatch-data.ts [Refactor] Move type definitions away from game-data.ts (#6487) 2025-09-10 14:09:33 -05:00
egg.ts [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
exp.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
gender.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
nature.ts [UI/UX][Refactor] Remove redundant references to globalScene.uiTheme (#6472) 2025-09-03 19:17:19 +02:00
pokeball.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
pokemon-forms.ts [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
pokemon-species.ts [Dev] Improve typescript performance and version bump node and dependencies (#6627) 2025-10-04 19:29:23 -05:00
splash-messages.ts [i18n] Camel case remaining keys (#6508) 2025-09-10 18:45:01 -05:00
status-effect.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
terrain.ts Re-Add MovePriorityModifier 2025-10-30 18:58:06 -07:00
type.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
weather.ts [Balance] More 1.11 stuff (#6680) 2025-10-29 12:51:00 -04:00