pokerogue/src/account.ts
Opaque02 59ff4e9941
Admin panel beta (#3846)
* feat: Add hasAdminRole property to UserInfo interface and update initLoggedInUser and updateUserInfo functions

This commit adds the hasAdminRole property to the UserInfo interface in the account.ts file. The initLoggedInUser function is updated to set the hasAdminRole property to false by default. The updateUserInfo function is also updated to set the hasAdminRole property to false when bypassLogin is true. This change allows for better management of user roles and permissions.

Co-authored-by: frutescens <info@laptop>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* Updated UI for admin panel and menu

* Remove random blank line from merge

* Fix imports in `src/ui/ui.ts`

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-29 10:22:01 +01:00

61 lines
2.2 KiB
TypeScript

import { bypassLogin } from "./battle-scene";
import * as Utils from "./utils";
export interface UserInfo {
username: string;
lastSessionSlot: integer;
discordId: string;
googleId: string;
hasAdminRole: boolean;
}
export let loggedInUser: UserInfo | null = null;
// This is a random string that is used to identify the client session - unique per session (tab or window) so that the game will only save on the one that the server is expecting
export const clientSessionId = Utils.randomString(32);
export function initLoggedInUser(): void {
loggedInUser = { username: "Guest", lastSessionSlot: -1, discordId: "", googleId: "", hasAdminRole: false };
}
export function updateUserInfo(): Promise<[boolean, integer]> {
return new Promise<[boolean, integer]>(resolve => {
if (bypassLogin) {
loggedInUser = { username: "Guest", lastSessionSlot: -1, discordId: "", googleId: "", hasAdminRole: false};
let lastSessionSlot = -1;
for (let s = 0; s < 5; s++) {
if (localStorage.getItem(`sessionData${s ? s : ""}_${loggedInUser.username}`)) {
lastSessionSlot = s;
break;
}
}
loggedInUser.lastSessionSlot = lastSessionSlot;
// Migrate old data from before the username was appended
[ "data", "sessionData", "sessionData1", "sessionData2", "sessionData3", "sessionData4" ].map(d => {
const lsItem = localStorage.getItem(d);
if (lsItem && !!loggedInUser?.username) {
const lsUserItem = localStorage.getItem(`${d}_${loggedInUser.username}`);
if (lsUserItem) {
localStorage.setItem(`${d}_${loggedInUser.username}_bak`, lsUserItem);
}
localStorage.setItem(`${d}_${loggedInUser.username}`, lsItem);
localStorage.removeItem(d);
}
});
return resolve([ true, 200 ]);
}
Utils.apiFetch("account/info", true).then(response => {
if (!response.ok) {
resolve([ false, response.status ]);
return;
}
return response.json();
}).then(jsonResponse => {
loggedInUser = jsonResponse;
resolve([ true, 200 ]);
}).catch(err => {
console.error(err);
resolve([ false, 500 ]);
});
});
}