pokerogue/src/field
Bertie690 0f8b1f63b5
[Bug/Ability] Fixed bugs with Intimidate triggers after reload/initial switch (#6212)
* Added TODO test case + documentation for failing intim test

* Fixed comment

* Fixed intimidate bugs fr fr

* Update src/data/phase-priority-queue.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/phase-priority-queue.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Cleanup remove phase logic

* Do not add unnecessary activateAbilityPhases for pokemon that do not have their passive enabled

* Remove leftover log messages

* Add TODO comment

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-24 14:09:16 -05:00
..
anims.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
arena.ts [Refactor] Cleaned up arena trap moves; prevented serialization of max layers (#6210) 2025-08-20 08:32:27 -05:00
damage-number-handler.ts [UI/UX] Clean up some magic numbers (#6165) 2025-08-07 18:49:32 -06:00
mystery-encounter-intro.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
pokemon-sprite-sparkle-handler.ts [Refactor] Refactor UI text ts (#5946) 2025-07-27 17:46:56 +00:00
pokemon.ts [Bug/Ability] Fixed bugs with Intimidate triggers after reload/initial switch (#6212) 2025-08-24 14:09:16 -05:00
trainer.ts [UI/UX][Bug] Fix typos in trainer class keys (#6347) 2025-08-22 18:12:38 -07:00