pokerogue/src/phases/weather-effect-phase.ts

87 lines
2.9 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import { applyAbAttrs } from "#app/data/abilities/apply-ab-attrs";
import { CommonAnim } from "#enums/move-anims-common";
import type { Weather } from "#app/data/weather";
import { getWeatherDamageMessage, getWeatherLapseMessage } from "#app/data/weather";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { WeatherType } from "#app/enums/weather-type";
import type Pokemon from "#app/field/pokemon";
import { HitResult } from "#enums/hit-result";
import { BooleanHolder, toDmgValue } from "#app/utils/common";
import { CommonAnimPhase } from "./common-anim-phase";
export class WeatherEffectPhase extends CommonAnimPhase {
public readonly phaseName = "WeatherEffectPhase";
public weather: Weather | null;
constructor() {
super(
undefined,
undefined,
CommonAnim.SUNNY + ((globalScene?.arena?.weather?.weatherType || WeatherType.NONE) - 1),
);
this.weather = globalScene?.arena?.weather;
}
start() {
// Update weather state with any changes that occurred during the turn
this.weather = globalScene?.arena?.weather;
if (!this.weather) {
return this.end();
}
this.setAnimation(CommonAnim.SUNNY + (this.weather.weatherType - 1));
if (this.weather.isDamaging()) {
const cancelled = new BooleanHolder(false);
this.executeForAll((pokemon: Pokemon) =>
applyAbAttrs("SuppressWeatherEffectAbAttr", { pokemon, weather: this.weather, cancelled }),
);
if (!cancelled.value) {
const inflictDamage = (pokemon: Pokemon) => {
const cancelled = new BooleanHolder(false);
applyAbAttrs("PreWeatherDamageAbAttr", { pokemon, weather: this.weather, cancelled });
applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled });
if (
cancelled.value ||
pokemon.getTag(BattlerTagType.UNDERGROUND) ||
pokemon.getTag(BattlerTagType.UNDERWATER)
) {
return;
}
const damage = toDmgValue(pokemon.getMaxHp() / 16);
globalScene.phaseManager.queueMessage(getWeatherDamageMessage(this.weather!.weatherType, pokemon) ?? "");
pokemon.damageAndUpdate(damage, { result: HitResult.INDIRECT, ignoreSegments: true });
};
this.executeForAll((pokemon: Pokemon) => {
const immune =
!pokemon ||
!!pokemon.getTypes(true, true).filter(t => this.weather?.isTypeDamageImmune(t)).length ||
pokemon.switchOutStatus;
if (!immune) {
inflictDamage(pokemon);
}
});
}
}
globalScene.ui.showText(getWeatherLapseMessage(this.weather.weatherType) ?? "", null, () => {
this.executeForAll((pokemon: Pokemon) => {
if (!pokemon.switchOutStatus) {
applyAbAttrs("PostWeatherLapseAbAttr", { pokemon, weather: this.weather });
}
});
super.start();
});
}
}