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* Clean up various phases Remove redundant code, utilize default parameters, clean up some leftover `strict-null` `TODO`s, replace `integer` with `number` * Replace `* as Utils` imports with named imports * Apply Biome
14 lines
294 B
TypeScript
14 lines
294 B
TypeScript
import { globalScene } from "#app/global-scene";
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import { Phase } from "#app/phase";
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import { Mode } from "#app/ui/ui";
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export class SelectChallengePhase extends Phase {
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start() {
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super.start();
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globalScene.playBgm("menu");
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globalScene.ui.setMode(Mode.CHALLENGE_SELECT);
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}
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}
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