mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-10-24 05:55:56 +02:00
* Replace various `scene` pass-arounds with global scene variable * Modify tests * Add scene back to `fade[in|out]()` calls Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Fix Bug Superfan ME test Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Re-enable fixed test Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Rename `gScene` to `globalScene` * Move `globalScene` to its own file to fix import/async issues * Fix `SelectModifierPhase` tests * Fix ME tests by removing `scene` from `expect()`s * Resolve merge issues * Remove tsdocs referencing `scene` params Remove missed instances of `.scene` * Remove unnecessary `globalScene` usage in `loading-scene.ts` * Fix merge conflicts * Attempt to fix circular import issue * Found the source of the import issue * Fix merge issues --------- Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
28 lines
782 B
TypeScript
28 lines
782 B
TypeScript
import { globalScene } from "#app/global-scene";
|
|
import type Pokemon from "#app/field/pokemon";
|
|
import { FieldPhase } from "./field-phase";
|
|
|
|
export abstract class PartyMemberPokemonPhase extends FieldPhase {
|
|
protected partyMemberIndex: integer;
|
|
protected fieldIndex: integer;
|
|
protected player: boolean;
|
|
|
|
constructor(partyMemberIndex: integer, player: boolean) {
|
|
super();
|
|
|
|
this.partyMemberIndex = partyMemberIndex;
|
|
this.fieldIndex = partyMemberIndex < globalScene.currentBattle.getBattlerCount()
|
|
? partyMemberIndex
|
|
: -1;
|
|
this.player = player;
|
|
}
|
|
|
|
getParty(): Pokemon[] {
|
|
return this.player ? globalScene.getPlayerParty() : globalScene.getEnemyParty();
|
|
}
|
|
|
|
getPokemon(): Pokemon {
|
|
return this.getParty()[this.partyMemberIndex];
|
|
}
|
|
}
|