pokerogue/src/phases/egg-summary-phase.ts
NightKev 0107b1d47e
[Refactor] Create global scene variable (#4766)
* Replace various `scene` pass-arounds with global scene variable

* Modify tests

* Add scene back to `fade[in|out]()` calls

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Fix Bug Superfan ME test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Re-enable fixed test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Rename `gScene` to `globalScene`

* Move `globalScene` to its own file to fix import/async issues

* Fix `SelectModifierPhase` tests

* Fix ME tests by removing `scene` from `expect()`s

* Resolve merge issues

* Remove tsdocs referencing `scene` params

Remove missed instances of `.scene`

* Remove unnecessary `globalScene` usage in `loading-scene.ts`

* Fix merge conflicts

* Attempt to fix circular import issue

* Found the source of the import issue

* Fix merge issues

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2025-01-12 15:33:05 -08:00

49 lines
1.3 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import { Phase } from "#app/phase";
import { Mode } from "#app/ui/ui";
import type { EggHatchData } from "#app/data/egg-hatch-data";
/**
* Class that represents the egg summary phase
* It does some of the function for updating egg data
* Phase is handled mostly by the egg-hatch-scene-handler UI
*/
export class EggSummaryPhase extends Phase {
private eggHatchData: EggHatchData[];
constructor(eggHatchData: EggHatchData[]) {
super();
this.eggHatchData = eggHatchData;
}
start() {
super.start();
// updates next pokemon once the current update has been completed
const updateNextPokemon = (i: number) => {
if (i >= this.eggHatchData.length) {
globalScene.ui.setModeForceTransition(Mode.EGG_HATCH_SUMMARY, this.eggHatchData).then(() => {
globalScene.fadeOutBgm(undefined, false);
});
} else {
this.eggHatchData[i].setDex();
this.eggHatchData[i].updatePokemon().then(() => {
if (i < this.eggHatchData.length) {
updateNextPokemon(i + 1);
}
});
}
};
updateNextPokemon(0);
}
end() {
globalScene.time.delayedCall(250, () => globalScene.setModifiersVisible(true));
globalScene.ui.setModeForceTransition(Mode.MESSAGE).then(() => {
super.end();
});
}
}