pokerogue/test/mystery-encounter
Sirz Benjie 3d69fc3b30
[AI][Beta][Bug] Ensure AI always spawns with 4 moves if it can (#6563)
* Fix minimum move count threshold and utilize baseWeights

* Mark a flaky test as TODO

* Add regression test to ensure pokemon generates with sufficient move counts
2025-09-28 22:57:01 -05:00
..
encounters [AI][Beta][Bug] Ensure AI always spawns with 4 moves if it can (#6563) 2025-09-28 22:57:01 -05:00
encounter-test-utils.ts [Misc/Feature] Add dynamic turn order (#6036) 2025-09-20 17:49:40 -05:00
mystery-encounter-utils.test.ts [Bug] Refactored status code, fixed Rest/Sleep Talk status checks (#5872) 2025-08-20 08:45:09 -05:00
mystery-encounter.test.ts [Refactor] Remove null from PhaseManager.currentPhase signature 2025-09-05 09:28:35 -07:00