..
@types
[UI] UI Small Adjustments ( #2525 )
2024-06-23 12:09:23 -04:00
configs /inputs
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
data
[Localization] Localize ability messages in ability.ts (trigger, apply...) ( #2972 )
2024-07-16 10:19:49 +01:00
enums
[Feature] Fully implement Octolock ( #2985 )
2024-07-13 03:19:53 +01:00
events
[Feature] Add number of arena trap layers in menu flyout ( #2059 )
2024-06-18 23:29:56 -05:00
field
[Bug] implemented multi target damage penalty ( #2329 )
2024-07-18 16:49:00 -04:00
interfaces
[Localization] localized status-effect.ts and translate. ( #2528 )
2024-07-02 10:22:46 -04:00
locales
[Music/BGM] New music added for the "Slum" biome, composed by Andr06 ( #3000 )
2024-07-18 16:41:13 -04:00
modifier
[Item] Add Scope Lens and Leek ( #2666 )
2024-07-18 10:20:55 -04:00
pipelines
added rule no-trailing-spaces ( #1307 )
2024-05-23 18:45:04 -05:00
plugins
make i18n debugging an optional env setting
2024-06-28 12:59:54 -07:00
system
refactor: Update trainerId and secretId in game data
2024-07-13 02:43:26 +01:00
test
[Bug] implemented multi target damage penalty ( #2329 )
2024-07-18 16:49:00 -04:00
ui
[QoL] Offset the status indicator to keep pokeball in view ( #2966 )
2024-07-14 00:37:07 -04:00
account.ts
refactor: Add missing properties to initLoggedInUser function
2024-06-19 17:37:11 +01:00
battle-scene.ts
[Music/BGM] Fix bgm file & loop for battle_rival ( #3053 )
2024-07-17 16:32:38 -04:00
battle.ts
[Bug] Making FormChangeItems Untransferrable ( #2695 )
2024-07-13 19:09:01 +01:00
debug.js
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts
[Localization] localize hatch egg message (+ egg move unlock) ( #2395 )
2024-06-23 20:14:18 -04:00
evolution-phase.ts
Add Challenges ( #1459 )
2024-06-08 01:07:23 -04:00
form-change-phase.ts
Let eternatus keep stat changes when changing form ( #2728 )
2024-07-03 23:28:02 -05:00
game-mode.ts
[QoL] Create default overrides class and export that with custom overrides ( #2999 )
2024-07-12 21:18:52 +01:00
inputs-controller.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
loading-scene.ts
stop loading pride-update banner ( #3057 )
2024-07-17 19:20:59 -05:00
main.ts
more specific font unicode ranges and add unifont to existing families ( #2459 )
2024-06-20 11:28:47 -04:00
messages.ts
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
overrides.ts
[QoL] Create default overrides class and export that with custom overrides ( #2999 )
2024-07-12 21:18:52 +01:00
phase.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
phases.ts
[Bug] Fix level 100 moves being skipped if leveled past 100 ( #3040 )
2024-07-16 22:16:57 -04:00
scene-base.ts
[UI] Update Challenge UI ( #2393 )
2024-06-19 20:40:08 +01:00
timed-event-manager.ts
[UI] UI Small Adjustments ( #2525 )
2024-06-23 12:09:23 -04:00
touch-controls.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
tutorial.ts
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
ui-inputs.ts
Fix game speed ( #2375 )
2024-06-18 15:07:36 +01:00
utils.test.ts
[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes ( #1908 )
2024-06-07 18:33:45 -04:00
utils.ts
feat: Update isBeta check in utils.ts to use import.meta.env.MODE
2024-07-13 02:22:02 +01:00
vite.env.d.ts
[Bug] vite port (for development) ( #3003 )
2024-07-13 02:20:22 +01:00