mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-21 00:52:47 +02:00
99 lines
2.7 KiB
TypeScript
99 lines
2.7 KiB
TypeScript
import type { ModalConfig } from "./modal-ui-handler";
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import { ModalUiHandler } from "./modal-ui-handler";
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import { addTextObject } from "./text";
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import { TextStyle } from "#enums/text-style";
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import type { UiMode } from "#enums/ui-mode";
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import { updateUserInfo } from "#app/account";
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import { sessionIdKey } from "#app/utils/common";
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import { removeCookie } from "#app/utils/cookies";
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import i18next from "i18next";
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import { globalScene } from "#app/global-scene";
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export default class UnavailableModalUiHandler extends ModalUiHandler {
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private reconnectTimer: NodeJS.Timeout | null;
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private reconnectDuration: number;
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private reconnectCallback: () => void;
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private readonly minTime = 1000 * 5;
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private readonly maxTime = 1000 * 60 * 5;
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private readonly randVarianceTime = 1000 * 10;
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constructor(mode: UiMode | null = null) {
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super(mode);
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this.reconnectDuration = this.minTime;
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}
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getModalTitle(): string {
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return "";
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}
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getWidth(): number {
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return 160;
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}
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getHeight(): number {
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return 64;
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}
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getMargin(): [number, number, number, number] {
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return [0, 0, 48, 0];
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}
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getButtonLabels(): string[] {
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return [];
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}
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setup(): void {
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super.setup();
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const label = addTextObject(
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this.getWidth() / 2,
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this.getHeight() / 2,
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i18next.t("menu:errorServerDown"),
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TextStyle.WINDOW,
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{ fontSize: "48px", align: "center" },
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);
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label.setOrigin(0.5, 0.5);
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this.modalContainer.add(label);
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}
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tryReconnect(): void {
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updateUserInfo().then(response => {
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if (response[0] || [200, 400].includes(response[1])) {
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this.reconnectTimer = null;
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this.reconnectDuration = this.minTime;
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globalScene.playSound("se/pb_bounce_1");
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this.reconnectCallback();
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} else if (response[1] === 401) {
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removeCookie(sessionIdKey);
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globalScene.reset(true, true);
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} else {
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this.reconnectDuration = Math.min(this.reconnectDuration * 2, this.maxTime); // Set a max delay so it isn't infinite
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this.reconnectTimer = setTimeout(
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() => this.tryReconnect(),
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// Adds a random factor to avoid pendulum effect during long total breakdown
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this.reconnectDuration + Math.random() * this.randVarianceTime,
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);
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}
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});
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}
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show(args: any[]): boolean {
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if (args.length >= 1 && args[0] instanceof Function) {
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const config: ModalConfig = {
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buttonActions: [],
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};
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this.reconnectCallback = args[0];
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this.reconnectDuration = this.minTime;
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this.reconnectTimer = setTimeout(() => this.tryReconnect(), this.reconnectDuration);
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return super.show([config]);
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}
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return false;
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}
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}
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