pokerogue/test/battle/ability_swap.test.ts
NightKev 9dcb904649
[Misc] Improve enum naming (#5933)
* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00

79 lines
2.7 KiB
TypeScript

import { allAbilities } from "#app/data/data-lists";
import { Stat } from "#app/enums/stat";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Test Ability Swapping", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.SPLASH])
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.disableCrits()
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.SPLASH);
});
it("should activate post-summon abilities", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.SPLASH);
game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[AbilityId.INTIMIDATE]);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1);
});
it("should remove primal weather when the setter's ability is removed", async () => {
game.override.ability(AbilityId.DESOLATE_LAND);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.SPLASH);
game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[AbilityId.BALL_FETCH]);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.arena.weather?.weatherType).toBeUndefined();
});
it("should not activate passive abilities", async () => {
game.override.passiveAbility(AbilityId.INTREPID_SWORD);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.SPLASH);
game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[AbilityId.BALL_FETCH]);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.ATK)).toBe(1); // would be 2 if passive activated again
});
// Pickup and Honey Gather are special cases as they're the only abilities to be Unsuppressable but not Unswappable
it("should be able to swap pickup", async () => {
game.override.ability(AbilityId.PICKUP).enemyAbility(AbilityId.INTIMIDATE).moveset(MoveId.ROLE_PLAY);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.ROLE_PLAY);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1);
});
});