mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-30 21:42:20 +02:00
* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
98 lines
3.1 KiB
TypeScript
98 lines
3.1 KiB
TypeScript
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
|
import { AbilityId } from "#enums/ability-id";
|
|
import { MoveId } from "#enums/move-id";
|
|
import { SpeciesId } from "#enums/species-id";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
|
import { BerryPhase } from "#app/phases/berry-phase";
|
|
|
|
describe("Abilities - Unseen Fist", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.battleStyle("single")
|
|
.starterSpecies(SpeciesId.URSHIFU)
|
|
.enemySpecies(SpeciesId.SNORLAX)
|
|
.enemyMoveset(MoveId.PROTECT)
|
|
.startingLevel(100)
|
|
.enemyLevel(100);
|
|
});
|
|
|
|
it("should cause a contact move to ignore Protect", async () =>
|
|
await testUnseenFistHitResult(game, MoveId.QUICK_ATTACK, MoveId.PROTECT, true));
|
|
|
|
it("should not cause a non-contact move to ignore Protect", async () =>
|
|
await testUnseenFistHitResult(game, MoveId.ABSORB, MoveId.PROTECT, false));
|
|
|
|
it("should not apply if the source has Long Reach", async () => {
|
|
game.override.passiveAbility(AbilityId.LONG_REACH);
|
|
await testUnseenFistHitResult(game, MoveId.QUICK_ATTACK, MoveId.PROTECT, false);
|
|
});
|
|
|
|
it("should cause a contact move to ignore Wide Guard", async () =>
|
|
await testUnseenFistHitResult(game, MoveId.BREAKING_SWIPE, MoveId.WIDE_GUARD, true));
|
|
|
|
it("should not cause a non-contact move to ignore Wide Guard", async () =>
|
|
await testUnseenFistHitResult(game, MoveId.BULLDOZE, MoveId.WIDE_GUARD, false));
|
|
|
|
it("should cause a contact move to ignore Protect, but not Substitute", async () => {
|
|
game.override.enemyLevel(1);
|
|
game.override.moveset([MoveId.TACKLE]);
|
|
|
|
await game.classicMode.startBattle();
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
enemyPokemon.addTag(BattlerTagType.SUBSTITUTE, 0, MoveId.NONE, enemyPokemon.id);
|
|
|
|
game.move.select(MoveId.TACKLE);
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
|
|
expect(enemyPokemon.getTag(BattlerTagType.SUBSTITUTE)).toBeUndefined();
|
|
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp());
|
|
});
|
|
});
|
|
|
|
async function testUnseenFistHitResult(
|
|
game: GameManager,
|
|
attackMove: MoveId,
|
|
protectMove: MoveId,
|
|
shouldSucceed = true,
|
|
): Promise<void> {
|
|
game.override.moveset([attackMove]).enemyMoveset(protectMove);
|
|
|
|
await game.classicMode.startBattle();
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
expect(enemyPokemon).not.toBe(undefined);
|
|
|
|
const enemyStartingHp = enemyPokemon.hp;
|
|
|
|
game.move.select(attackMove);
|
|
await game.phaseInterceptor.to(TurnEndPhase, false);
|
|
|
|
if (shouldSucceed) {
|
|
expect(enemyPokemon.hp).toBeLessThan(enemyStartingHp);
|
|
} else {
|
|
expect(enemyPokemon.hp).toBe(enemyStartingHp);
|
|
}
|
|
}
|