pokerogue/src
YounesM e614aec8ca
[Bug] Fix for Dancer activating when enemy in not on field / using a 2 steps charging move (#1708)
* Fixes !1686 and !1450

* Added forbidden tags

* Restored original import indentations

* Restored missing import
2024-06-05 13:10:24 -04:00
..
configs/inputs Settings Refactor (#1771) 2024-06-03 19:57:47 -04:00
data [Bug] Fix for Dancer activating when enemy in not on field / using a 2 steps charging move (#1708) 2024-06-05 13:10:24 -04:00
enums Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666) 2024-06-01 13:56:32 +01:00
field okay not that lucky 2024-06-05 11:21:47 -04:00
locales Updated Spanish translations (#1825) 2024-06-05 09:24:33 -05:00
modifier [Bug] Fix quick claw message showing if command is not fight (#1819) 2024-06-05 09:38:43 -04:00
pipelines added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
plugins [Localization] Use proper postpositional particle for Korean (#1759) 2024-06-03 21:38:52 -04:00
system Balance endless tokens (#1733) 2024-06-04 16:39:22 -05:00
test Settings Refactor (#1771) 2024-06-03 19:57:47 -04:00
ui [QoL] Pokemon Info Container hides Enemy Modifier Bar (#1820) 2024-06-05 10:09:06 -04:00
account.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
battle-scene-events.ts [Bug] Fix Leppa Berries not Updating Flyout PP (#1806) 2024-06-04 16:59:39 -05:00
battle-scene.ts luck based encounter 2024-06-05 11:02:58 -04:00
battle.ts Disables all unique double battles but tate and Liza. And those two will now always have lunatone and the other one (solrock?) as their first pokemon (#1654) 2024-06-02 09:15:17 +10:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts Implement Pity System (#1752) 2024-06-03 15:43:52 -04:00
evolution-phase.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
form-change-phase.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
game-mode.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
inputs-controller.ts Settings Refactor (#1771) 2024-06-03 19:57:47 -04:00
loading-scene.ts loading screen disclaimer 2024-06-04 21:41:36 -04:00
main.ts Fixes etPositionRelative Errors (#1514) 2024-05-28 17:16:14 -04:00
messages.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
overrides.ts [Bug] Fix Circular Dependency with BerryType (#1802) 2024-06-04 19:03:02 +01:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts [Bug] Fix for Dancer activating when enemy in not on field / using a 2 steps charging move (#1708) 2024-06-05 13:10:24 -04:00
scene-base.ts Removes useless '/' make it doubles in somes cases (#1482) 2024-05-28 10:08:53 -04:00
touch-controls.ts Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666) 2024-06-01 13:56:32 +01:00
tutorial.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
ui-inputs.ts [QoL] Add Arena Info Flyout for Weather, Terrain, etc. (#1734) 2024-06-03 21:18:09 -05:00
utils.test.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
utils.ts [Bug] Handle if the browser gives a long form of a language (like "de-DE") … (#1795) 2024-06-04 15:11:02 -05:00
vite.env.d.ts [QoL] Fix Final VS Code Error (#1608) 2024-05-30 19:37:59 +01:00