pokerogue/src/@types/save-data.ts
Wlowscha 2fe99cc3bf
[Refactor] Refactor Starter and its handling (#6477)
* Reworked `Starter` interface with more explicit information

* Use Starter in ssui

* Fixed some bugs

* Passing starter.ivs to playerPokemon

* Using speciesIds

* Fixed getTestRunStarters

* Reverted some parameter changes

* Initialize starters in ssui

* Don't clear starters before starting run

* Fix to game manager

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Set ivs to 0 in part timer test

* Setting the right ivs

* Moved ssui to handlers folder

* Ran biome all

* Fixed broken imports

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-21 11:07:08 -07:00

162 lines
4.1 KiB
TypeScript

import type { PokeballCounts } from "#app/battle-scene";
import type { Tutorial } from "#app/tutorial";
import type { BattleType } from "#enums/battle-type";
import type { GameModes } from "#enums/game-modes";
import type { MoveId } from "#enums/move-id";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import type { Nature } from "#enums/nature";
import type { PlayerGender } from "#enums/player-gender";
import type { PokemonType } from "#enums/pokemon-type";
import type { SpeciesId } from "#enums/species-id";
import type { MysteryEncounterSaveData } from "#mystery-encounters/mystery-encounter-save-data";
import type { Variant } from "#sprites/variant";
import type { ArenaData } from "#system/arena-data";
import type { ChallengeData } from "#system/challenge-data";
import type { EggData } from "#system/egg-data";
import type { GameStats } from "#system/game-stats";
import type { ModifierData } from "#system/modifier-data";
import type { PokemonData } from "#system/pokemon-data";
import type { TrainerData } from "#system/trainer-data";
import type { DexData } from "./dex-data";
export interface SystemSaveData {
trainerId: number;
secretId: number;
gender: PlayerGender;
dexData: DexData;
starterData: StarterData;
gameStats: GameStats;
unlocks: Unlocks;
achvUnlocks: AchvUnlocks;
voucherUnlocks: VoucherUnlocks;
voucherCounts: VoucherCounts;
eggs: EggData[];
gameVersion: string;
timestamp: number;
eggPity: number[];
unlockPity: number[];
}
export interface SessionSaveData {
seed: string;
playTime: number;
gameMode: GameModes;
party: PokemonData[];
enemyParty: PokemonData[];
modifiers: ModifierData[];
enemyModifiers: ModifierData[];
arena: ArenaData;
pokeballCounts: PokeballCounts;
money: number;
score: number;
waveIndex: number;
battleType: BattleType;
trainer: TrainerData;
gameVersion: string;
/** The player-chosen name of the run */
name: string;
timestamp: number;
challenges: ChallengeData[];
mysteryEncounterType: MysteryEncounterType | -1; // Only defined when current wave is ME,
mysteryEncounterSaveData: MysteryEncounterSaveData;
/**
* Counts the amount of pokemon fainted in your party during the current arena encounter.
*/
playerFaints: number;
}
export interface Unlocks {
[key: number]: boolean;
}
export interface AchvUnlocks {
[key: string]: number;
}
export interface VoucherUnlocks {
[key: string]: number;
}
export interface VoucherCounts {
[type: string]: number;
}
export type StarterMoveset = [MoveId] | [MoveId, MoveId] | [MoveId, MoveId, MoveId] | [MoveId, MoveId, MoveId, MoveId];
export interface StarterFormMoveData {
[key: number]: StarterMoveset;
}
export interface StarterMoveData {
[key: number]: StarterMoveset | StarterFormMoveData;
}
export interface StarterAttributes {
nature?: number;
ability?: number;
variant?: number;
form?: number;
female?: boolean;
shiny?: boolean;
favorite?: boolean;
nickname?: string;
tera?: PokemonType;
}
export interface DexAttrProps {
shiny: boolean;
female: boolean;
variant: Variant;
formIndex: number;
}
export interface Starter {
speciesId: SpeciesId;
shiny: boolean;
variant: Variant;
formIndex: number;
female?: boolean;
abilityIndex: number;
passive: boolean;
nature: Nature;
moveset?: StarterMoveset;
pokerus: boolean;
nickname?: string;
teraType?: PokemonType;
ivs: number[];
}
export type RunHistoryData = Record<number, RunEntry>;
export interface RunEntry {
entry: SessionSaveData;
isVictory: boolean;
/*Automatically set to false at the moment - implementation TBD*/
isFavorite: boolean;
}
export interface StarterDataEntry {
moveset: StarterMoveset | StarterFormMoveData | null;
eggMoves: number;
candyCount: number;
friendship: number;
abilityAttr: number;
passiveAttr: number;
valueReduction: number;
classicWinCount: number;
}
export interface StarterData {
[key: number]: StarterDataEntry;
}
// TODO: Rework into a bitmask
export type TutorialFlags = {
[key in Tutorial]: boolean;
};
// TODO: Rework into a bitmask
export interface SeenDialogues {
[key: string]: boolean;
}