pokerogue/src/phases/check-switch-phase.ts
Sirz Benjie 5854b21da0
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file

Reduces circular imports from 909 to 773

* Move around utility files

Reduces cyclical dependencies from 773 to 765

* Remove starterColors and bypassLogin from battle-scene

Reduces cyclical dependencies from 765 to 623

* Fix test runner error

* Update import for bypassLogin in test

* Update mocks for utils in tests

* Fix broken tests

* Update selectWithTera override

* Update path for utils in ab-attr.ts

* Update path for utils in ability-class.ts

* Fix utils import path in healer.test.ts
2025-04-19 11:57:03 +00:00

82 lines
2.4 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import { BattleStyle } from "#app/enums/battle-style";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { getPokemonNameWithAffix } from "#app/messages";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { BattlePhase } from "./battle-phase";
import { SummonMissingPhase } from "./summon-missing-phase";
import { SwitchPhase } from "./switch-phase";
import { SwitchType } from "#enums/switch-type";
export class CheckSwitchPhase extends BattlePhase {
protected fieldIndex: number;
protected useName: boolean;
constructor(fieldIndex: number, useName: boolean) {
super();
this.fieldIndex = fieldIndex;
this.useName = useName;
}
start() {
super.start();
const pokemon = globalScene.getPlayerField()[this.fieldIndex];
// End this phase early...
// ...if the user is playing in Set Mode
if (globalScene.battleStyle === BattleStyle.SET) {
return super.end();
}
// ...if the checked Pokemon is somehow not on the field
if (globalScene.field.getAll().indexOf(pokemon) === -1) {
globalScene.unshiftPhase(new SummonMissingPhase(this.fieldIndex));
return super.end();
}
// ...if there are no other allowed Pokemon in the player's party to switch with
if (
!globalScene
.getPlayerParty()
.slice(1)
.filter(p => p.isActive()).length
) {
return super.end();
}
// ...or if any player Pokemon has an effect that prevents the checked Pokemon from switching
if (
pokemon.getTag(BattlerTagType.FRENZY) ||
pokemon.isTrapped() ||
globalScene.getPlayerField().some(p => p.getTag(BattlerTagType.COMMANDED))
) {
return super.end();
}
globalScene.ui.showText(
i18next.t("battle:switchQuestion", {
pokemonName: this.useName ? getPokemonNameWithAffix(pokemon) : i18next.t("battle:pokemon"),
}),
null,
() => {
globalScene.ui.setMode(
UiMode.CONFIRM,
() => {
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.unshiftPhase(new SwitchPhase(SwitchType.INITIAL_SWITCH, this.fieldIndex, false, true));
this.end();
},
() => {
globalScene.ui.setMode(UiMode.MESSAGE);
this.end();
},
);
},
);
}
}