pokerogue/src/phases/return-phase.ts
flx-sta e12548cdb0 fix and optimize imports (#4061)
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-08 18:12:02 -07:00

27 lines
655 B
TypeScript

import BattleScene from "#app/battle-scene";
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms";
import { SwitchSummonPhase } from "./switch-summon-phase";
export class ReturnPhase extends SwitchSummonPhase {
constructor(scene: BattleScene, fieldIndex: integer) {
super(scene, fieldIndex, -1, true, false);
}
switchAndSummon(): void {
this.end();
}
summon(): void { }
onEnd(): void {
const pokemon = this.getPokemon();
pokemon.resetTurnData();
pokemon.resetSummonData();
this.scene.updateFieldScale();
this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger);
}
}