pokerogue/src/ui/form-modal-ui-handler.ts

225 lines
6.9 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { TextStyle } from "#enums/text-style";
import type { UiMode } from "#enums/ui-mode";
import type { ModalConfig } from "#ui/modal-ui-handler";
import { ModalUiHandler } from "#ui/modal-ui-handler";
import { addTextInputObject, addTextObject } from "#ui/text";
import { addWindow, WindowVariant } from "#ui/ui-theme";
import { fixedInt } from "#utils/common";
import type InputText from "phaser3-rex-plugins/plugins/inputtext";
export interface FormModalConfig extends ModalConfig {
errorMessage?: string;
}
export abstract class FormModalUiHandler extends ModalUiHandler {
protected editing: boolean;
protected inputContainers: Phaser.GameObjects.Container[];
protected inputs: InputText[];
protected errorMessage: Phaser.GameObjects.Text;
protected submitAction: Function | null;
protected cancelAction: (() => void) | null;
protected tween: Phaser.Tweens.Tween;
protected formLabels: Phaser.GameObjects.Text[];
constructor(mode: UiMode | null = null) {
super(mode);
this.editing = false;
this.inputContainers = [];
this.inputs = [];
this.formLabels = [];
}
/**
* Get configuration for all fields that should be part of the modal
* Gets used by {@linkcode updateFields} to add the proper text inputs and labels to the view
* @returns array of {@linkcode InputFieldConfig}
*/
abstract getInputFieldConfigs(): InputFieldConfig[];
getHeight(config?: ModalConfig): number {
return (
20 * this.getInputFieldConfigs().length +
(this.getModalTitle() ? 26 : 0) +
((config as FormModalConfig)?.errorMessage ? 12 : 0) +
this.getButtonTopMargin() +
28
);
}
getReadableErrorMessage(error: string): string {
if (error?.indexOf("connection refused") > -1) {
return "Could not connect to the server";
}
return error;
}
setup(): void {
super.setup();
const config = this.getInputFieldConfigs();
const hasTitle = !!this.getModalTitle();
if (config.length >= 1) {
this.updateFields(config, hasTitle);
}
this.errorMessage = addTextObject(
10,
(hasTitle ? 31 : 5) + 20 * (config.length - 1) + 16 + this.getButtonTopMargin(),
"",
TextStyle.TOOLTIP_CONTENT,
{
fontSize: "42px",
wordWrap: { width: 850 },
},
);
this.errorMessage.setColor(this.getTextColor(TextStyle.SUMMARY_PINK));
this.errorMessage.setShadowColor(this.getTextColor(TextStyle.SUMMARY_PINK, true));
this.errorMessage.setVisible(false);
this.modalContainer.add(this.errorMessage);
}
protected updateFields(fieldsConfig: InputFieldConfig[], hasTitle: boolean) {
this.inputContainers = [];
this.inputs = [];
this.formLabels = [];
fieldsConfig.forEach((config, f) => {
// The Pokédex Scan Window uses width `300` instead of `160` like the other forms
// Therefore, the label does not need to be shortened
const label = addTextObject(
10,
(hasTitle ? 31 : 5) + 20 * f,
config.label.length > 25 && this.getWidth() < 200 ? config.label.slice(0, 20) + "..." : config.label,
TextStyle.TOOLTIP_CONTENT,
);
label.name = "formLabel" + f;
this.formLabels.push(label);
this.modalContainer.add(this.formLabels[this.formLabels.length - 1]);
const inputWidth = label.width < 320 ? 80 : 80 - (label.width - 320) / 5.5;
const inputContainer = globalScene.add.container(70 + (80 - inputWidth), (hasTitle ? 28 : 2) + 20 * f);
inputContainer.setVisible(false);
const inputBg = addWindow(0, 0, inputWidth, 16, false, false, 0, 0, WindowVariant.XTHIN);
const isPassword = config?.isPassword;
const isReadOnly = config?.isReadOnly;
const input = addTextInputObject(4, -2, inputWidth * 5.5, 116, TextStyle.TOOLTIP_CONTENT, {
type: isPassword ? "password" : "text",
maxLength: isPassword ? 64 : 20,
readOnly: isReadOnly,
});
input.setOrigin(0, 0);
inputContainer.add(inputBg);
inputContainer.add(input);
this.inputContainers.push(inputContainer);
this.modalContainer.add(inputContainer);
this.inputs.push(input);
});
}
override show(args: any[]): boolean {
if (super.show(args)) {
this.inputContainers.map(ic => ic.setVisible(true));
const config = args[0] as FormModalConfig;
this.submitAction = config.buttonActions.length ? config.buttonActions[0] : null;
this.cancelAction = config.buttonActions[1] ?? null;
// Auto focus the first input field after a short delay, to prevent accidental inputs
setTimeout(() => {
this.inputs[0].setFocus();
}, 50);
// #region: Override button pointerDown
// Override the pointerDown event for the buttonBgs to call the `submitAction` and `cancelAction`
// properties that we set above, allowing their behavior to change after this method terminates
// Some subclasses use this to add behavior to the submit and cancel action
this.buttonBgs[0].off("pointerdown");
this.buttonBgs[0].on("pointerdown", () => {
if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
this.submitAction();
}
});
const cancelBg = this.buttonBgs[1];
if (cancelBg) {
cancelBg.off("pointerdown");
cancelBg.on("pointerdown", () => {
// The seemingly redundant cancelAction check is intentionally left in as a defensive programming measure
if (this.cancelAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
this.cancelAction();
}
});
}
//#endregion: Override pointerDown events
this.modalContainer.y += 24;
this.modalContainer.setAlpha(0);
this.tween = globalScene.tweens.add({
targets: this.modalContainer,
duration: fixedInt(1000),
ease: "Sine.easeInOut",
y: "-=24",
alpha: 1,
});
return true;
}
return false;
}
processInput(button: Button): boolean {
if (button === Button.SUBMIT && this.submitAction) {
this.submitAction();
return true;
}
return false;
}
sanitizeInputs(): void {
for (const input of this.inputs) {
input.text = input.text.trim();
}
}
updateContainer(config?: ModalConfig): void {
super.updateContainer(config);
this.errorMessage.setText(this.getReadableErrorMessage((config as FormModalConfig)?.errorMessage || ""));
this.errorMessage.setVisible(!!this.errorMessage.text);
}
clear(): void {
super.clear();
this.modalContainer.setVisible(false);
this.inputContainers.map(ic => ic.setVisible(false));
this.submitAction = null;
if (this.tween) {
this.tween.remove();
}
}
}
export interface InputFieldConfig {
label: string;
isPassword?: boolean;
isReadOnly?: boolean;
}