mirror of
https://github.com/pagefaultgames/pokerogue.git
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225 lines
6.9 KiB
TypeScript
225 lines
6.9 KiB
TypeScript
import { globalScene } from "#app/global-scene";
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import { Button } from "#enums/buttons";
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import { TextStyle } from "#enums/text-style";
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import type { UiMode } from "#enums/ui-mode";
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import type { ModalConfig } from "#ui/modal-ui-handler";
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import { ModalUiHandler } from "#ui/modal-ui-handler";
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import { addTextInputObject, addTextObject } from "#ui/text";
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import { addWindow, WindowVariant } from "#ui/ui-theme";
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import { fixedInt } from "#utils/common";
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import type InputText from "phaser3-rex-plugins/plugins/inputtext";
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export interface FormModalConfig extends ModalConfig {
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errorMessage?: string;
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}
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export abstract class FormModalUiHandler extends ModalUiHandler {
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protected editing: boolean;
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protected inputContainers: Phaser.GameObjects.Container[];
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protected inputs: InputText[];
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protected errorMessage: Phaser.GameObjects.Text;
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protected submitAction: Function | null;
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protected cancelAction: (() => void) | null;
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protected tween: Phaser.Tweens.Tween;
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protected formLabels: Phaser.GameObjects.Text[];
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constructor(mode: UiMode | null = null) {
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super(mode);
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this.editing = false;
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this.inputContainers = [];
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this.inputs = [];
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this.formLabels = [];
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}
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/**
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* Get configuration for all fields that should be part of the modal
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* Gets used by {@linkcode updateFields} to add the proper text inputs and labels to the view
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* @returns array of {@linkcode InputFieldConfig}
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*/
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abstract getInputFieldConfigs(): InputFieldConfig[];
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getHeight(config?: ModalConfig): number {
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return (
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20 * this.getInputFieldConfigs().length +
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(this.getModalTitle() ? 26 : 0) +
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((config as FormModalConfig)?.errorMessage ? 12 : 0) +
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this.getButtonTopMargin() +
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28
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);
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}
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getReadableErrorMessage(error: string): string {
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if (error?.indexOf("connection refused") > -1) {
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return "Could not connect to the server";
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}
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return error;
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}
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setup(): void {
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super.setup();
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const config = this.getInputFieldConfigs();
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const hasTitle = !!this.getModalTitle();
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if (config.length >= 1) {
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this.updateFields(config, hasTitle);
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}
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this.errorMessage = addTextObject(
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10,
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(hasTitle ? 31 : 5) + 20 * (config.length - 1) + 16 + this.getButtonTopMargin(),
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"",
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TextStyle.TOOLTIP_CONTENT,
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{
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fontSize: "42px",
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wordWrap: { width: 850 },
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},
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);
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this.errorMessage.setColor(this.getTextColor(TextStyle.SUMMARY_PINK));
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this.errorMessage.setShadowColor(this.getTextColor(TextStyle.SUMMARY_PINK, true));
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this.errorMessage.setVisible(false);
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this.modalContainer.add(this.errorMessage);
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}
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protected updateFields(fieldsConfig: InputFieldConfig[], hasTitle: boolean) {
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this.inputContainers = [];
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this.inputs = [];
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this.formLabels = [];
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fieldsConfig.forEach((config, f) => {
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// The Pokédex Scan Window uses width `300` instead of `160` like the other forms
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// Therefore, the label does not need to be shortened
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const label = addTextObject(
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10,
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(hasTitle ? 31 : 5) + 20 * f,
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config.label.length > 25 && this.getWidth() < 200 ? config.label.slice(0, 20) + "..." : config.label,
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TextStyle.TOOLTIP_CONTENT,
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);
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label.name = "formLabel" + f;
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this.formLabels.push(label);
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this.modalContainer.add(this.formLabels[this.formLabels.length - 1]);
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const inputWidth = label.width < 320 ? 80 : 80 - (label.width - 320) / 5.5;
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const inputContainer = globalScene.add.container(70 + (80 - inputWidth), (hasTitle ? 28 : 2) + 20 * f);
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inputContainer.setVisible(false);
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const inputBg = addWindow(0, 0, inputWidth, 16, false, false, 0, 0, WindowVariant.XTHIN);
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const isPassword = config?.isPassword;
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const isReadOnly = config?.isReadOnly;
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const input = addTextInputObject(4, -2, inputWidth * 5.5, 116, TextStyle.TOOLTIP_CONTENT, {
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type: isPassword ? "password" : "text",
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maxLength: isPassword ? 64 : 20,
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readOnly: isReadOnly,
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});
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input.setOrigin(0, 0);
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inputContainer.add(inputBg);
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inputContainer.add(input);
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this.inputContainers.push(inputContainer);
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this.modalContainer.add(inputContainer);
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this.inputs.push(input);
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});
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}
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override show(args: any[]): boolean {
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if (super.show(args)) {
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this.inputContainers.map(ic => ic.setVisible(true));
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const config = args[0] as FormModalConfig;
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this.submitAction = config.buttonActions.length ? config.buttonActions[0] : null;
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this.cancelAction = config.buttonActions[1] ?? null;
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// Auto focus the first input field after a short delay, to prevent accidental inputs
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setTimeout(() => {
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this.inputs[0].setFocus();
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}, 50);
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// #region: Override button pointerDown
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// Override the pointerDown event for the buttonBgs to call the `submitAction` and `cancelAction`
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// properties that we set above, allowing their behavior to change after this method terminates
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// Some subclasses use this to add behavior to the submit and cancel action
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this.buttonBgs[0].off("pointerdown");
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this.buttonBgs[0].on("pointerdown", () => {
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if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
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this.submitAction();
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}
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});
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const cancelBg = this.buttonBgs[1];
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if (cancelBg) {
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cancelBg.off("pointerdown");
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cancelBg.on("pointerdown", () => {
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// The seemingly redundant cancelAction check is intentionally left in as a defensive programming measure
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if (this.cancelAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
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this.cancelAction();
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}
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});
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}
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//#endregion: Override pointerDown events
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this.modalContainer.y += 24;
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this.modalContainer.setAlpha(0);
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this.tween = globalScene.tweens.add({
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targets: this.modalContainer,
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duration: fixedInt(1000),
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ease: "Sine.easeInOut",
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y: "-=24",
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alpha: 1,
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});
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return true;
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}
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return false;
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}
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processInput(button: Button): boolean {
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if (button === Button.SUBMIT && this.submitAction) {
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this.submitAction();
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return true;
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}
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return false;
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}
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sanitizeInputs(): void {
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for (const input of this.inputs) {
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input.text = input.text.trim();
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}
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}
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updateContainer(config?: ModalConfig): void {
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super.updateContainer(config);
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this.errorMessage.setText(this.getReadableErrorMessage((config as FormModalConfig)?.errorMessage || ""));
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this.errorMessage.setVisible(!!this.errorMessage.text);
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}
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clear(): void {
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super.clear();
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this.modalContainer.setVisible(false);
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this.inputContainers.map(ic => ic.setVisible(false));
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this.submitAction = null;
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if (this.tween) {
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this.tween.remove();
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}
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}
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}
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export interface InputFieldConfig {
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label: string;
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isPassword?: boolean;
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isReadOnly?: boolean;
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}
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