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* Changed how non-BGM are loaded into the game + moved into directories * some leftovers * Apply suggestions from code review Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Added setting for Field Volume + rewrote playSound() and updateSoundVolume() functions to reflect the new settings. * Main -> Beta (#3635) * Fixed issue with falsy issue within condition to get a stat for IV scanner * add fix setting code to prevent form/variant bug when default form/variant setting is wrong. in addition, that fix code include gender fix, so i revert old gender fix. update wrong log message. * [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619) * Fix Memory Mushroom not showing relearner moves * Fix rollout test * Rewrite player faint logic in FaintPhase (#3614) * 867 runerigus sprite (#3629) cropped static frames, fixed cropped sprite set runerigus exp to use the shiny exp's animation verified all hex colors are unchanged - fixed ultra necrozma exp front variant swapped arrays. - xatu female eye color fix * [Bug] Preventing the MBH from being stolen in Endless (#3630) * Endless MBH Fix * add import * Revert "add import" This reverts commit |
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| .. | ||
| achv.wav | ||
| beam.wav | ||
| buy.wav | ||
| charge.wav | ||
| danger.wav | ||
| egg_crack.wav | ||
| egg_hatch.wav | ||
| exp.wav | ||
| faint.wav | ||
| flee.wav | ||
| gacha_dial.wav | ||
| gacha_dispense.wav | ||
| gacha_running.wav | ||
| hit_strong.wav | ||
| hit_weak.wav | ||
| hit.wav | ||
| level_up.wav | ||
| low_hp.wav | ||
| pb_bounce_1.wav | ||
| pb_bounce_2.wav | ||
| pb_catch.wav | ||
| pb_lock.wav | ||
| pb_move.wav | ||
| pb_rel.wav | ||
| pb_throw.wav | ||
| pb_tray_ball.wav | ||
| pb_tray_empty.wav | ||
| pb_tray_enter.wav | ||
| restore.wav | ||
| save.wav | ||
| shine.wav | ||
| shing.wav | ||
| sparkle.wav | ||
| stat_down.wav | ||
| stat_up.wav | ||
| upgrade.wav | ||