pokerogue/test/mystery-encounter/encounters/field-trip-encounter.test.ts
Sirz Benjie 5854b21da0
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file

Reduces circular imports from 909 to 773

* Move around utility files

Reduces cyclical dependencies from 773 to 765

* Remove starterColors and bypassLogin from battle-scene

Reduces cyclical dependencies from 765 to 623

* Fix test runner error

* Update import for bypassLogin in test

* Update mocks for utils in tests

* Fix broken tests

* Update selectWithTera override

* Update path for utils in ab-attr.ts

* Update path for utils in ability-class.ts

* Fix utils import path in healer.test.ts
2025-04-19 11:57:03 +00:00

265 lines
12 KiB
TypeScript

import { Biome } from "#app/enums/biome";
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
import { Species } from "#app/enums/species";
import GameManager from "#test/testUtils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils";
import type BattleScene from "#app/battle-scene";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
import { FieldTripEncounter } from "#app/data/mystery-encounters/encounters/field-trip-encounter";
import { Moves } from "#enums/moves";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { UiMode } from "#enums/ui-mode";
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
import i18next from "i18next";
const namespace = "mysteryEncounters/fieldTrip";
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
const defaultBiome = Biome.CAVE;
const defaultWave = 45;
describe("Field Trip - Mystery Encounter", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let scene: BattleScene;
beforeAll(() => {
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
});
beforeEach(async () => {
game = new GameManager(phaserGame);
scene = game.scene;
game.override.mysteryEncounterChance(100);
game.override.startingWave(defaultWave);
game.override.startingBiome(defaultBiome);
game.override.disableTrainerWaves();
game.override.moveset([Moves.TACKLE, Moves.UPROAR, Moves.SWORDS_DANCE]);
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
new Map<Biome, MysteryEncounterType[]>([[Biome.CAVE, [MysteryEncounterType.FIELD_TRIP]]]),
);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
vi.clearAllMocks();
vi.resetAllMocks();
});
it("should have the correct properties", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty);
expect(FieldTripEncounter.encounterType).toBe(MysteryEncounterType.FIELD_TRIP);
expect(FieldTripEncounter.encounterTier).toBe(MysteryEncounterTier.COMMON);
expect(FieldTripEncounter.dialogue).toBeDefined();
expect(FieldTripEncounter.dialogue.intro).toStrictEqual([
{
text: `${namespace}:intro`,
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
},
]);
expect(FieldTripEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
expect(FieldTripEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
expect(FieldTripEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
expect(FieldTripEncounter.options.length).toBe(3);
});
describe("Option 1 - Show off a physical move", () => {
it("should have the correct properties", () => {
const option = FieldTripEncounter.options[0];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
});
});
it("Should give no reward on incorrect option", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty);
await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1, optionNo: 2 });
await game.phaseInterceptor.to(SelectModifierPhase);
expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
const modifierSelectHandler = scene.ui.handlers.find(
h => h instanceof ModifierSelectUiHandler,
) as ModifierSelectUiHandler;
expect(modifierSelectHandler.options.length).toEqual(0);
});
it("Should give proper rewards on correct Physical move option", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty);
await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1, optionNo: 1 });
await game.phaseInterceptor.to(SelectModifierPhase);
expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
const modifierSelectHandler = scene.ui.handlers.find(
h => h instanceof ModifierSelectUiHandler,
) as ModifierSelectUiHandler;
expect(modifierSelectHandler.options.length).toEqual(5);
expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:TempStatStageBoosterItem.x_attack"),
);
expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:TempStatStageBoosterItem.x_defense"),
);
expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:TempStatStageBoosterItem.x_speed"),
);
expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:ModifierType.DIRE_HIT.name"),
);
expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:ModifierType.RARER_CANDY.name"),
);
});
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty);
await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1, optionNo: 1 });
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
describe("Option 2 - Give Food", () => {
it("should have the correct properties", () => {
const option = FieldTripEncounter.options[1];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
});
});
it("Should give no reward on incorrect option", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty);
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
await game.phaseInterceptor.to(SelectModifierPhase);
expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
const modifierSelectHandler = scene.ui.handlers.find(
h => h instanceof ModifierSelectUiHandler,
) as ModifierSelectUiHandler;
expect(modifierSelectHandler.options.length).toEqual(0);
});
it("Should give proper rewards on correct Special move option", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty);
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 2 });
await game.phaseInterceptor.to(SelectModifierPhase);
expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
const modifierSelectHandler = scene.ui.handlers.find(
h => h instanceof ModifierSelectUiHandler,
) as ModifierSelectUiHandler;
expect(modifierSelectHandler.options.length).toEqual(5);
expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:TempStatStageBoosterItem.x_sp_atk"),
);
expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:TempStatStageBoosterItem.x_sp_def"),
);
expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:TempStatStageBoosterItem.x_speed"),
);
expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:ModifierType.DIRE_HIT.name"),
);
expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:ModifierType.RARER_CANDY.name"),
);
});
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty);
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 2 });
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
describe("Option 3 - Give Item", () => {
it("should have the correct properties", () => {
const option = FieldTripEncounter.options[2];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
});
});
it("Should give no reward on incorrect option", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty);
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
await game.phaseInterceptor.to(SelectModifierPhase);
expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
const modifierSelectHandler = scene.ui.handlers.find(
h => h instanceof ModifierSelectUiHandler,
) as ModifierSelectUiHandler;
expect(modifierSelectHandler.options.length).toEqual(0);
});
it("Should give proper rewards on correct Special move option", async () => {
vi.spyOn(i18next, "t");
await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty);
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 3 });
await game.phaseInterceptor.to(SelectModifierPhase);
expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
const modifierSelectHandler = scene.ui.handlers.find(
h => h instanceof ModifierSelectUiHandler,
) as ModifierSelectUiHandler;
expect(modifierSelectHandler.options.length).toEqual(5);
expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:TempStatStageBoosterItem.x_accuracy"),
);
expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:TempStatStageBoosterItem.x_speed"),
);
expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:ModifierType.AddPokeballModifierType.name", {
modifierCount: 5,
pokeballName: i18next.t("pokeball:greatBall"),
}),
);
expect(i18next.t).toHaveBeenCalledWith(
"modifierType:ModifierType.AddPokeballModifierType.name",
expect.objectContaining({ modifierCount: 5 }),
);
expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:ModifierType.IV_SCANNER.name"),
);
expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe(
i18next.t("modifierType:ModifierType.RARER_CANDY.name"),
);
});
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty);
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 3 });
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
});