pokerogue/src/phases/level-cap-phase.ts
Sirz Benjie 5854b21da0
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file

Reduces circular imports from 909 to 773

* Move around utility files

Reduces cyclical dependencies from 773 to 765

* Remove starterColors and bypassLogin from battle-scene

Reduces cyclical dependencies from 765 to 623

* Fix test runner error

* Update import for bypassLogin in test

* Update mocks for utils in tests

* Fix broken tests

* Update selectWithTera override

* Update path for utils in ab-attr.ts

* Update path for utils in ability-class.ts

* Fix utils import path in healer.test.ts
2025-04-19 11:57:03 +00:00

26 lines
683 B
TypeScript

import { globalScene } from "#app/global-scene";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { FieldPhase } from "./field-phase";
export class LevelCapPhase extends FieldPhase {
start(): void {
super.start();
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
// Sound loaded into game as is
globalScene.playSound("level_up_fanfare");
globalScene.ui.showText(
i18next.t("battle:levelCapUp", {
levelCap: globalScene.getMaxExpLevel(),
}),
null,
() => this.end(),
null,
true,
);
this.executeForAll(pokemon => pokemon.updateInfo(true));
});
}
}