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* Extract Mode enum out of UI and into its own file Reduces circular imports from 909 to 773 * Move around utility files Reduces cyclical dependencies from 773 to 765 * Remove starterColors and bypassLogin from battle-scene Reduces cyclical dependencies from 765 to 623 * Fix test runner error * Update import for bypassLogin in test * Update mocks for utils in tests * Fix broken tests * Update selectWithTera override * Update path for utils in ab-attr.ts * Update path for utils in ability-class.ts * Fix utils import path in healer.test.ts
26 lines
683 B
TypeScript
26 lines
683 B
TypeScript
import { globalScene } from "#app/global-scene";
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import { UiMode } from "#enums/ui-mode";
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import i18next from "i18next";
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import { FieldPhase } from "./field-phase";
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export class LevelCapPhase extends FieldPhase {
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start(): void {
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super.start();
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globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
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// Sound loaded into game as is
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globalScene.playSound("level_up_fanfare");
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globalScene.ui.showText(
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i18next.t("battle:levelCapUp", {
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levelCap: globalScene.getMaxExpLevel(),
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}),
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null,
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() => this.end(),
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null,
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true,
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);
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this.executeForAll(pokemon => pokemon.updateInfo(true));
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});
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}
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}
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