pokerogue/src
2025-06-10 22:50:27 +02:00
..
@types [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
configs/inputs [Misc] Removed cases of a ? true : false and useless super calls from subclasses (#5943) 2025-06-06 17:00:09 -07:00
data Various fixes 2025-06-10 22:50:27 +02:00
enums Added some utility functions to check if an item fits a list of items/categories, or to filter out which held items fit 2025-06-10 21:56:57 +02:00
events Merge branch 'beta' of https://github.com/pagefaultgames/pokerogue into held-item-refactor 2025-06-10 20:09:44 +02:00
field Various fixes 2025-06-10 22:50:27 +02:00
global-vars [Refactor] Merged interfaces/ into @types/; removed runtime orphan modules 2025-06-07 17:28:01 -07:00
items Various fixes 2025-06-10 22:50:27 +02:00
modifier Various fixes 2025-06-10 22:50:27 +02:00
phases Merge branch 'beta' of https://github.com/pagefaultgames/pokerogue into held-item-refactor 2025-06-10 20:09:44 +02:00
pipelines [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
plugins [Localization] Secondary pending languages inclusion (#5903) 2025-05-30 23:54:17 +00:00
sprites [Misc] Removed cases of a ? true : false and useless super calls from subclasses (#5943) 2025-06-06 17:00:09 -07:00
system Merge branch 'beta' of https://github.com/pagefaultgames/pokerogue into held-item-refactor 2025-06-10 20:09:44 +02:00
typings/phaser [Refactor][UI/UX] Cleanup battle-info ui code (#5696) 2025-05-28 17:29:03 +00:00
ui Various fixes 2025-06-10 22:50:27 +02:00
utils [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
account.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
battle-scene.ts Fixed form change trigger after merge conflicts 2025-06-10 20:12:27 +02:00
battle.ts Merge branch 'beta' of https://github.com/pagefaultgames/pokerogue into held-item-refactor 2025-06-10 20:09:44 +02:00
constants.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
game-mode.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
global-event-manager.ts [Misc] AFD Event (#5596) 2025-03-31 15:11:01 -07:00
global-scene.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
inputs-controller.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
loading-scene.ts Merge branch 'beta' into held-item-refactor 2025-06-07 10:27:20 +02:00
main.ts [Refactor][UI/UX] Cleanup battle-info ui code (#5696) 2025-05-28 17:29:03 +00:00
messages.ts [Refactor] Add methods isPlayer and isEnemy to reduce circular imports 2025-06-07 17:44:58 -07:00
overrides.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
phase-manager.ts [Refactor] Ensure that new phases are created through the phase manager 2025-06-07 23:55:30 -07:00
phase.ts [Refactor] Decouple phase system from battle-scene (#5953) 2025-06-07 17:59:30 -07:00
scene-base.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
starting-wave.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
timed-event-manager.ts [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
touch-controls.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
tutorial.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
ui-inputs.ts [Refactor][UI/UX] Cleanup battle-info ui code (#5696) 2025-05-28 17:29:03 +00:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00