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abilities
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[Bug][Ability] Fix shell armor not blocking crits (#5737)
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2025-05-01 19:20:03 +00:00 |
balance
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[Balance] 1.9 Passive and Egg Move Changes (#5741)
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2025-05-02 00:59:45 +02:00 |
moves
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[Misc][Move] Add edge case to transform (#5732)
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2025-04-29 18:30:28 -07:00 |
mystery-encounters
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[Dev] Add enemy pokemon level to encounter logging (#5718)
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2025-04-27 01:22:56 -05:00 |
trainers
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[Balance] Elite 4 tweaks (#5706)
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2025-04-28 15:40:58 -05:00 |
arena-tag.ts
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[Refactor][Move] Refactor move effect phase (#5678)
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2025-04-23 00:10:27 +00:00 |
battle-anims.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
battler-tags.ts
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[Refactor][Move] Refactor move effect phase (#5678)
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2025-04-23 00:10:27 +00:00 |
berry.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
challenge.ts
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[Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689)
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2025-04-23 14:48:04 -05:00 |
custom-pokemon-data.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
daily-run.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
data-lists.ts
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[Refactor] Refactor ability file part 1 (#5589)
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2025-04-15 14:08:35 +00:00 |
dialogue.ts
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[Refactor] Minor refactor of trainer-config files (#5573)
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2025-03-29 00:19:35 -04:00 |
egg-hatch-data.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
egg.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
exp.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
gender.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
nature.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
pokeball.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
pokemon-forms.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
pokemon-species.ts
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[Code] Added and enforced no-fallthrough + added eslint type checking (#5705)
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2025-04-29 23:21:28 +00:00 |
splash-messages.ts
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[Biome] Add "no unused imports" rule (#5580)
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2025-03-29 10:24:23 +00:00 |
status-effect.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
terrain.ts
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[Bug][UI/UX] Fix type hint after enemy disappears (#5677)
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2025-04-19 08:04:19 -07:00 |
trainer-names.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
type.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
weather.ts
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[Code] Added and enforced no-fallthrough + added eslint type checking (#5705)
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2025-04-29 23:21:28 +00:00 |