pokerogue/src/items/held-items/exp-booster.ts

65 lines
2.2 KiB
TypeScript

import type Pokemon from "#app/field/pokemon";
import type { NumberHolder } from "#app/utils/common";
import { HeldItemId } from "#enums/held-item-id";
import i18next from "i18next";
import { HeldItem, ITEM_EFFECT } from "../held-item";
export interface EXP_BOOST_PARAMS {
/** The pokemon with the item */
pokemon: Pokemon;
/** The amount of exp to gain */
expAmount: NumberHolder;
}
export class ExpBoosterHeldItem extends HeldItem {
public effects: ITEM_EFFECT[] = [ITEM_EFFECT.EXP_BOOSTER];
private boostMultiplier: number;
constructor(type: HeldItemId, maxStackCount = 1, boostPercent: number) {
super(type, maxStackCount);
this.boostMultiplier = boostPercent * 0.01;
}
get name(): string {
return this.type === HeldItemId.LUCKY_EGG
? i18next.t("modifierType:ModifierType.LUCKY_EGG.name")
: i18next.t("modifierType:ModifierType.GOLDEN_EGG.name");
}
get description(): string {
return this.type === HeldItemId.LUCKY_EGG
? i18next.t("modifierType:ModifierType.LUCKY_EGG.description")
: i18next.t("modifierType:ModifierType.GOLDEN_EGG.description");
}
get icon(): string {
return this.type === HeldItemId.LUCKY_EGG ? "lucky_egg" : "golden_egg";
}
// TODO: What do we do with this? Need to look up all the shouldApply
/**
* Checks if {@linkcode PokemonExpBoosterModifier} should be applied
* @param pokemon The {@linkcode Pokemon} to apply the exp boost to
* @param boost {@linkcode NumberHolder} holding the exp boost value
* @returns `true` if {@linkcode PokemonExpBoosterModifier} should be applied
*/
// override shouldApply(pokemon: Pokemon, boost: NumberHolder): boolean {
// return super.shouldApply(pokemon, boost) && !!boost;
// }
/**
* Applies {@linkcode PokemonExpBoosterModifier}
* @param _pokemon The {@linkcode Pokemon} to apply the exp boost to
* @param boost {@linkcode NumberHolder} holding the exp boost value
* @returns always `true`
*/
apply(params: EXP_BOOST_PARAMS): boolean {
const pokemon = params.pokemon;
const expAmount = params.expAmount;
const stackCount = pokemon.heldItemManager.getStack(this.type);
expAmount.value = Math.floor(expAmount.value * (1 + stackCount * this.boostMultiplier));
return true;
}
}