pokerogue/test/moves/tera_starstorm.test.ts
Sirz Benjie 48e911e03c
[Refactor] Remove circular deps 3 (#5959)
* Move game-mode to its own file

Reduces circular imports to 325

* Move battler-index to own file

Reduces circular deps to 314

* Move trainer-variant to own file

Reduces circ deps to 313

* Move enums in pokemon to their own file

* Move arena-tag-type to its own file

* Move pokemon-moves to its own file

* Move command to own file

* Move learnMoveType to own file

* Move form change item to own file

* Move battlerTagLapseType to own file

* Move anim enums to own shared file

* Move enums out of challenges

* Move species form change triggers to own file

Reduces circ imports to 291

* Update test importing pokemon move

* Replace move attribute imports with string names

* Untangle circular deps from game data

* Fix missing string call in switch summon phase

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Ensure ChargeMove's is method calls super

* Use InstanceType for proper narrowing

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-09 16:24:13 -07:00

136 lines
4.9 KiB
TypeScript

import { BattlerIndex } from "#enums/battler-index";
import { PokemonType } from "#enums/pokemon-type";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";
describe("Moves - Tera Starstorm", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.TERA_STARSTORM, MoveId.SPLASH])
.battleStyle("double")
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.SPLASH)
.enemyLevel(30)
.enemySpecies(SpeciesId.MAGIKARP);
});
it("changes type to Stellar when used by Terapagos in its Stellar Form", async () => {
game.override.battleStyle("single");
await game.classicMode.startBattle([SpeciesId.TERAPAGOS]);
const terapagos = game.scene.getPlayerPokemon()!;
terapagos.isTerastallized = true;
vi.spyOn(terapagos, "getMoveType");
game.move.select(MoveId.TERA_STARSTORM);
await game.phaseInterceptor.to("TurnEndPhase");
expect(terapagos.getMoveType).toHaveReturnedWith(PokemonType.STELLAR);
});
it("targets both opponents in a double battle when used by Terapagos in its Stellar Form", async () => {
await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.TERAPAGOS]);
const terapagos = game.scene.getPlayerParty()[1];
terapagos.isTerastallized = true;
game.move.select(MoveId.TERA_STARSTORM, 0, BattlerIndex.ENEMY);
game.move.select(MoveId.TERA_STARSTORM, 1);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]);
const enemyField = game.scene.getEnemyField();
// Pokemon other than Terapagos should not be affected - only hits one target
await game.phaseInterceptor.to("MoveEndPhase");
expect(enemyField.some(pokemon => pokemon.isFullHp())).toBe(true);
// Terapagos in Stellar Form should hit both targets
await game.phaseInterceptor.to("MoveEndPhase");
expect(enemyField.every(pokemon => pokemon.isFullHp())).toBe(false);
});
it("targets both opponents in a double battle when used by Terapagos immediately after terastallizing", async () => {
await game.classicMode.startBattle([SpeciesId.TERAPAGOS]);
const terapagos = game.scene.getPlayerParty()[0];
terapagos.isTerastallized = false;
game.move.selectWithTera(MoveId.TERA_STARSTORM, 0);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]);
const enemyField = game.scene.getEnemyField();
// Terapagos in Stellar Form should hit both targets
await game.phaseInterceptor.to("MoveEndPhase");
expect(enemyField.some(pokemon => pokemon.isFullHp())).toBe(false);
});
it("targets only one opponent in a double battle when used by Terapagos without terastallizing", async () => {
await game.classicMode.startBattle([SpeciesId.TERAPAGOS]);
const terapagos = game.scene.getPlayerParty()[0];
terapagos.isTerastallized = false;
game.move.select(MoveId.TERA_STARSTORM, 0, BattlerIndex.ENEMY);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]);
const enemyField = game.scene.getEnemyField();
// Terapagos in Stellar Form should hit both targets
await game.phaseInterceptor.to("MoveEndPhase");
expect(enemyField.some(pokemon => pokemon.isFullHp())).toBe(true);
});
it("applies the effects when Terapagos in Stellar Form is fused with another Pokemon", async () => {
await game.classicMode.startBattle([SpeciesId.TERAPAGOS, SpeciesId.CHARMANDER, SpeciesId.MAGIKARP]);
const fusionedMon = game.scene.getPlayerParty()[0];
const magikarp = game.scene.getPlayerParty()[2];
// Fuse party members (taken from PlayerPokemon.fuse(...) function)
fusionedMon.fusionSpecies = magikarp.species;
fusionedMon.fusionFormIndex = magikarp.formIndex;
fusionedMon.fusionAbilityIndex = magikarp.abilityIndex;
fusionedMon.fusionShiny = magikarp.shiny;
fusionedMon.fusionVariant = magikarp.variant;
fusionedMon.fusionGender = magikarp.gender;
fusionedMon.fusionLuck = magikarp.luck;
fusionedMon.isTerastallized = true;
vi.spyOn(fusionedMon, "getMoveType");
game.move.select(MoveId.TERA_STARSTORM, 0);
game.move.select(MoveId.SPLASH, 1);
await game.phaseInterceptor.to("TurnEndPhase");
// Fusion and terastallized
expect(fusionedMon.isFusion()).toBe(true);
// Move effects should be applied
expect(fusionedMon.getMoveType).toHaveReturnedWith(PokemonType.STELLAR);
expect(game.scene.getEnemyField().every(pokemon => pokemon.isFullHp())).toBe(false);
});
});