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* Crit override stuff * Update ability.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update pokemon.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update game-mode.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
83 lines
3.0 KiB
TypeScript
83 lines
3.0 KiB
TypeScript
import { BattlerIndex } from "#enums/battler-index";
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import { Stat } from "#app/enums/stat";
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import { MoveResult } from "#enums/move-result";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Moves - Mirror Move", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset([MoveId.MIRROR_MOVE, MoveId.SPLASH])
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.ability(AbilityId.BALL_FETCH)
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.battleStyle("single")
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.criticalHits(false)
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.enemySpecies(SpeciesId.MAGIKARP)
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemyMoveset(MoveId.SPLASH);
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});
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it("should use the last move that the target used on the user", async () => {
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game.override.battleStyle("double").enemyMoveset([MoveId.TACKLE, MoveId.GROWL]);
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await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]);
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game.move.select(MoveId.MIRROR_MOVE, 0, BattlerIndex.ENEMY); // target's last move is Tackle, enemy should receive damage from Mirror Move copying Tackle
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game.move.select(MoveId.SPLASH, 1);
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await game.move.selectEnemyMove(MoveId.TACKLE, BattlerIndex.PLAYER_2);
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await game.move.selectEnemyMove(MoveId.GROWL, BattlerIndex.PLAYER_2);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER]);
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await game.toNextTurn();
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expect(game.scene.getEnemyField()[0].isFullHp()).toBeFalsy();
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});
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it("should apply secondary effects of a move", async () => {
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game.override.enemyMoveset(MoveId.ACID_SPRAY);
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await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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game.move.select(MoveId.MIRROR_MOVE);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.toNextTurn();
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expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.SPDEF)).toBe(-2);
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});
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it("should be able to copy status moves", async () => {
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game.override.enemyMoveset(MoveId.GROWL);
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await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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game.move.select(MoveId.MIRROR_MOVE);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.toNextTurn();
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expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(-1);
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});
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it("should fail if the target has not used any moves", async () => {
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await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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game.move.select(MoveId.MIRROR_MOVE);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.toNextTurn();
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expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
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});
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});
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