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* Parental Bond basic implementation * Parental Bond unit tests * ESLint * PBond AbAttr rework, documentation, and multi-target unit tests * Update post-target move attribute logic For Parental Bond interaction. * AddSecondStrikeAbAttr now uses Constructor util * Unit tests for PBond + Multi-Lens interaction * Remove random damage spread in unit test * Add null checks to PBond AbAttr * Set player pokemon for unit test * Fixed Post Target check to account for KO's * Fix multi-strike moves applying effects at wrong times * Test cases for updated effect timing * Add Wake-Up Slap test case * Fix Fury Cutter/Echoed Voice multi-hit interaction * Fix Pay Day, Relic Song, and Fury Cutter (again) * Add early stopping to multi-hit moves * RecoilAttr now uses lastHitOnly * Add faint check to last hit logic |
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|---|---|---|
| .. | ||
| aura_break.test.ts | ||
| battery.test.ts | ||
| battle_bond.test.ts | ||
| costar.test.ts | ||
| disguise.test.ts | ||
| dry_skin.test.ts | ||
| ice_face.test.ts | ||
| intimidate.test.ts | ||
| intrepid_sword.test.ts | ||
| libero.test.ts | ||
| moxie.test.ts | ||
| parental_bond.test.ts | ||
| power_construct.test.ts | ||
| power_spot.test.ts | ||
| protean.test.ts | ||
| quick_draw.test.ts | ||
| sap_sipper.test.ts | ||
| schooling.test.ts | ||
| screen_cleaner.test.ts | ||
| serene_grace.test.ts | ||
| sheer_force.test.ts | ||
| shield_dust.test.ts | ||
| shields_down.test.ts | ||
| sturdy.test.ts | ||
| unseen_fist.test.ts | ||
| volt_absorb.test.ts | ||
| wind_power.test.ts | ||
| wind_rider.test.ts | ||
| wonder_skin.test.ts | ||
| zen_mode.test.ts | ||
| zero_to_hero.test.ts | ||