pokerogue/test/phases
Bertie690 ccceaac877
[Test] Reworked crit override to allow for forced crits (#5738)
* Crit override stuff

* Update ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update game-mode.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-16 05:36:09 -07:00
..
form-change-phase.test.ts [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
frenzy-move-reset.test.ts [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
game-over-phase.test.ts [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
learn-move-phase.test.ts [Beta] Revert "[UI/UX] Default cursor to no when stop trying to teach move" (#5990) 2025-06-14 17:40:18 -04:00
mystery-encounter-phase.test.ts [Test] Convert game.override calls into chained line where possible 2025-06-15 00:40:41 -07:00
phases.test.ts [Test] Remove unneeded mockRestore and testTimeout calls in tests 2025-06-15 00:48:16 -07:00
select-modifier-phase.test.ts [Test] Remove unneeded mockRestore and testTimeout calls in tests 2025-06-15 00:48:16 -07:00