mirror of
https://github.com/pagefaultgames/pokerogue.git
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* Delete Japanese Galmuri11 font * Delete Japanese Galmuri9 font * Added pokemon-bw font for Japanese * Changed Japanese Font + removed font size adjustment * Added Japanese Custom Adjustments * Slightly increased spacing for Ability name+desc labels * Japanese starterInfoText adjustments * Japanese custom lineSpacing adjustment * Spacing for Ability desc labels adjusted * Friendship count text adjustment * Japanese former custom adjustments removal * TextStyle adjustments * TextStyle.PARTY adjustments * Added new TextStyle * Added new TextStyle * Added new TextStyle * Added new TextStyle * Added new TextStyle * Add new TextStyle * Add new Text Style * Add new TextStyle * Add new TextStyle * Add new TextStyle * Add new TextStyle * Add new TextStyle * PARTY_CANCEL_BUTTON TextStyle Correction * PARTY_CANCEL_BUTTON TextStyle Correction * Removal of old Japanese line spacing parameter * Removed old Japanese adjustments * Apply Biome * PARTY_CANCEL_BUTTON Adjustments * partyCancelText position adjustment * Update i18n.ts * Change TextStyle of valueLimitLabel * Added new TextStyle * Add MOVE_LABEL TextStyle * Add MOVE_LABEL TextStyle * Line formatting correction * MOVE_LABEL TextStyle padding correction * Added GROWTH_RATE_TYPE TextStyle * Add GROWTH_RATE_TYPE TextStyle * Line formatting correction * Egg Moves title text indepentent from pokemonEggMovesContainer * Egg Moves title text indepentent from pokemonEggMovesContainer * Update src/ui/starter-select-ui-handler.ts * Correction to eggMovesLabel * Update starter-select-ui-handler.ts * Added SUMMARY_STATS_GOLD * Added SUMMARY_STATS_GOLD * Added proper multiplication symbol * Added proper multiplication symbol * Added proper multiplication symbol * Added proper multiplication symbol * Added GROWTH_RATE_TYPE * Added INSTRUCTIONS_TEXT TextStyle * Added INSTRUCTIONS_TEXT TextStyle * Added INSTRUCTIONS_TEXT TextStyle * Added INSTRUCTIONS_TEXT TextStyle * Added INSTRUCTIONS_TEXT TextStyle * INSTRUCTIONS_TEXT adjustments * Added proper multiplication symbol * Added SUMMARY_DEX_NUM TextStyle * Added SUMMARY_DEX_NUM * Revert SUMMARY_DEX_NUM to wrong text * Add SUMMARY_DEX_NUM * Removed outdated Japanese custom line spacing * Removed outdated Japanese custom line spacing * Removed outdated Japanese custom line spacing * Correction outdated Japanese custom line spacing * Added MOVE_LABEL TextStyle * Fixed corped tooltipbox and tooltipbox scrolling * Corrected ME descriptiuon scrolling * Added MOVE_LABEL * Apply HEADER_LABEL TextStyle * Apply HEADER_LABEL * Added custom values for SETTINGS_VALUE * Apply MOVE_LABEL * Added STATS_HEXAGON TextStyle * Apply STATS_HEXAGON TextStyle * Typo correction * Delete outadated pokemon-bw font * Add updated pokemon-bw font * Update pokemon-bw format * Added EGG_SUMMARY_NAME and EGG_SUMMARY_DEX TextStyles * Apply EGG_SUMMARY_NAME and EGG_SUMMARY_DEX * Add LUCK_VALUE TextStyle * Apply LUCK_VALUE TextStyle * Apply LUCK_VALUE TextStyle * Adjusted LUCK_VALUE * Apply LUCK_VALUE TextStyle * Adjustments for Japanese * Adjusted Japanese custom * Added FILTER_BAR_MAIN TextStyle * Apply FILTER_BAR_MAIN TextStyle * Added japanese to custom TextStyle * Added English language settings * Apply Biome * pokemon-bw font update * pokemon-bw font updated * pokemon-bw font update * pokemon-bw font update * pokemon-bw font update * pokemon-bw font update * pokemon-bw font update * pokemon-bw font update --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
928 lines
30 KiB
TypeScript
928 lines
30 KiB
TypeScript
import { UiMode } from "#enums/ui-mode";
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import { TextStyle, addTextObject, getEggTierTextTint, getTextStyleOptions } from "./text";
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import MessageUiHandler from "./message-ui-handler";
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import { fixedInt, randSeedShuffle, getEnumValues } from "#app/utils/common";
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import type { IEggOptions } from "../data/egg";
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import { Egg, getLegendaryGachaSpeciesForTimestamp } from "../data/egg";
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import { VoucherType, getVoucherTypeIcon } from "../system/voucher";
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import { getPokemonSpecies } from "#app/utils/pokemon-utils";
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import { addWindow } from "./ui-theme";
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import { Tutorial, handleTutorial } from "../tutorial";
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import { Button } from "#enums/buttons";
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import Overrides from "#app/overrides";
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import { GachaType } from "#app/enums/gacha-types";
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import i18next from "i18next";
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import { EggTier } from "#enums/egg-type";
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import { globalScene } from "#app/global-scene";
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export default class EggGachaUiHandler extends MessageUiHandler {
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private eggGachaContainer: Phaser.GameObjects.Container;
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private eggGachaMessageBox: Phaser.GameObjects.NineSlice;
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private eggGachaOptionsContainer: Phaser.GameObjects.Container;
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private eggGachaOptionSelectBg: Phaser.GameObjects.NineSlice;
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private gachaContainers: Phaser.GameObjects.Container[];
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private gachaKnobs: Phaser.GameObjects.Sprite[];
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private gachaHatches: Phaser.GameObjects.Sprite[];
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private gachaInfoContainers: Phaser.GameObjects.Container[];
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private eggGachaOverlay: Phaser.GameObjects.Rectangle;
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private eggGachaSummaryContainer: Phaser.GameObjects.Container;
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private voucherCountLabels: Phaser.GameObjects.Text[];
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private gachaCursor: number;
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private cursorObj: Phaser.GameObjects.Image;
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private transitioning: boolean;
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private transitionCancelled: boolean;
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private summaryFinished: boolean;
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private defaultText: string;
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/** The tween chain playing the egg drop animation sequence */
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private eggDropTweenChain?: Phaser.Tweens.TweenChain;
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private scale = 0.1666666667;
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private legendaryExpiration = addTextObject(0, 0, "", TextStyle.WINDOW_ALT);
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private playTimeTimer: Phaser.Time.TimerEvent | null;
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constructor() {
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super(UiMode.EGG_GACHA);
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this.gachaContainers = [];
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this.gachaKnobs = [];
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this.gachaHatches = [];
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this.gachaInfoContainers = [];
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this.voucherCountLabels = [];
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this.defaultText = i18next.t("egg:selectMachine");
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}
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private setupGachaType(key: keyof typeof GachaType, gachaType: GachaType): void {
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const gachaTypeKey = key.toLowerCase();
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const gachaContainer = globalScene.add.container(180 * gachaType, 18);
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const gacha = globalScene.add.sprite(0, 0, `gacha_${gachaTypeKey}`).setOrigin(0);
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const gachaUnderlay = globalScene.add.sprite(115, 80, `gacha_underlay_${gachaTypeKey}`).setOrigin(0);
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const gachaEggs = globalScene.add.sprite(0, 0, "gacha_eggs").setOrigin(0);
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const gachaGlass = globalScene.add.sprite(0, 0, "gacha_glass").setOrigin(0);
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const gachaInfoContainer = globalScene.add.container(160, 46);
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const currentLanguage = i18next.resolvedLanguage ?? "en";
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let gachaTextStyle = TextStyle.WINDOW_ALT;
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let gachaX = 4;
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let gachaY = 0;
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let pokemonIconX = -20;
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let pokemonIconY = 6;
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if (["de", "es-ES", "es-MX", "fr", "ko", "pt-BR", "ja", "ru"].includes(currentLanguage)) {
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gachaTextStyle = TextStyle.SMALLER_WINDOW_ALT;
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gachaX = 2;
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gachaY = 2;
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}
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let legendaryLabelX = gachaX;
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let legendaryLabelY = gachaY;
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if (["de", "es-ES", "es-MX"].includes(currentLanguage)) {
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pokemonIconX = -25;
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pokemonIconY = 10;
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legendaryLabelX = -6;
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legendaryLabelY = 0;
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}
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const gachaUpLabel = addTextObject(gachaX, gachaY, i18next.t("egg:legendaryUPGacha"), gachaTextStyle).setOrigin(0);
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gachaInfoContainer.add(gachaUpLabel);
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switch (gachaType as GachaType) {
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case GachaType.LEGENDARY:
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{
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if (["de", "es-ES"].includes(currentLanguage)) {
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gachaUpLabel.setAlign("center");
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}
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let xOffset = 0;
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const pokemonIcon = globalScene.add.sprite(pokemonIconX, pokemonIconY, "pokemon_icons_0");
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// Intentionally left as "array includes" instead of an equality check to allow for future languages to reuse
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if (["pt-BR"].includes(currentLanguage)) {
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xOffset = 2;
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pokemonIcon.setX(pokemonIconX - 2);
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}
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gachaUpLabel.setX(legendaryLabelX - xOffset).setY(legendaryLabelY);
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pokemonIcon.setScale(0.5).setOrigin(0, 0.5);
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gachaInfoContainer.add(pokemonIcon);
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}
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break;
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case GachaType.MOVE:
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if (["de", "es-ES", "fr", "pt-BR", "ru"].includes(currentLanguage)) {
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gachaUpLabel.setAlign("center").setY(0);
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}
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gachaUpLabel.setText(i18next.t("egg:moveUPGacha")).setX(0).setOrigin(0.5, 0);
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break;
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case GachaType.SHINY:
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if (["de", "fr", "ko", "ru"].includes(currentLanguage)) {
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gachaUpLabel.setAlign("center").setY(0);
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}
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gachaUpLabel.setText(i18next.t("egg:shinyUPGacha")).setX(0).setOrigin(0.5, 0);
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break;
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}
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const gachaKnob = globalScene.add.sprite(191, 89, "gacha_knob");
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const gachaHatch = globalScene.add.sprite(115, 73, "gacha_hatch");
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gachaHatch.setOrigin(0).setAlpha(0.9);
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gachaGlass.setAlpha(0.5);
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gachaContainer.add([gachaEggs, gachaUnderlay, gacha, gachaGlass, gachaKnob, gachaHatch, gachaInfoContainer]);
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gachaHatch.on("animationupdate", (_anim, frame) =>
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gachaUnderlay.setFrame(frame.textureFrame === "4.png" ? "open_hatch" : "default"),
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);
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this.gachaContainers.push(gachaContainer);
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this.gachaKnobs.push(gachaKnob);
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this.gachaHatches.push(gachaHatch);
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this.gachaInfoContainers.push(gachaInfoContainer);
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this.eggGachaContainer.add(gachaContainer);
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if (gachaType === GachaType.LEGENDARY) {
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// Expiration timer for the legendary gacha
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this.legendaryExpiration
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.setText(this.getLegendaryGachaTimeLeft())
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.setFontSize("64px")
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.setPositionRelative(
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gacha,
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gacha.width / 2 - this.legendaryExpiration.displayWidth / 2 + 0.3,
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gacha.height / 2 + 12.5,
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);
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gachaContainer.add(this.legendaryExpiration);
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this.updateLegendaryGacha();
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}
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}
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setup() {
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this.gachaCursor = 0;
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this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale;
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const ui = this.getUi();
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this.eggGachaContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6).setVisible(false);
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ui.add(this.eggGachaContainer);
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const bg = globalScene.add.nineslice(0, 0, "default_bg", undefined, 320, 180, 0, 0, 16, 0).setOrigin(0);
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this.eggGachaContainer.add(bg);
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const hatchFrameNames = globalScene.anims.generateFrameNames("gacha_hatch", { suffix: ".png", start: 1, end: 4 });
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if (!globalScene.anims.exists("open")) {
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globalScene.anims.create({
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key: "open",
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frames: hatchFrameNames,
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frameRate: 12,
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});
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}
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if (!globalScene.anims.exists("close")) {
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globalScene.anims.create({
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key: "close",
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frames: hatchFrameNames.reverse(),
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frameRate: 12,
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});
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}
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for (const [gachaTypeKey, gachaType] of Object.entries(GachaType)) {
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this.setupGachaType(gachaTypeKey as keyof typeof GachaType, gachaType);
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}
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let eggGachaOptionSelectWidth = 0;
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switch (i18next.resolvedLanguage) {
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case "ru":
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eggGachaOptionSelectWidth = 100;
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break;
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default:
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eggGachaOptionSelectWidth = 96;
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}
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this.eggGachaOptionSelectBg = addWindow(0, 0, eggGachaOptionSelectWidth, 16 + 576 * this.scale).setOrigin(1);
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this.eggGachaOptionsContainer = globalScene.add
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.container(globalScene.game.canvas.width / 6, 148)
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.add(this.eggGachaOptionSelectBg);
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this.eggGachaContainer.add(this.eggGachaOptionsContainer);
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const multiplierOne = "x1";
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const multiplierTen = "x10";
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const pullOptions = [
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{
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multiplier: multiplierOne,
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description: `1 ${i18next.t("egg:pull")}`,
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icon: getVoucherTypeIcon(VoucherType.REGULAR),
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},
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{
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multiplier: multiplierTen,
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description: `10 ${i18next.t("egg:pulls")}`,
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icon: getVoucherTypeIcon(VoucherType.REGULAR),
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},
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{
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multiplier: multiplierOne,
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description: `5 ${i18next.t("egg:pulls")}`,
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icon: getVoucherTypeIcon(VoucherType.PLUS),
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},
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{
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multiplier: multiplierOne,
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description: `10 ${i18next.t("egg:pulls")}`,
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icon: getVoucherTypeIcon(VoucherType.PREMIUM),
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},
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{
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multiplier: multiplierOne,
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description: `25 ${i18next.t("egg:pulls")}`,
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icon: getVoucherTypeIcon(VoucherType.GOLDEN),
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},
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];
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const resolvedLanguage = i18next.resolvedLanguage ?? "en";
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const pullOptionsText = pullOptions
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.map(option => {
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const desc = option.description.split(" ");
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if (desc[0].length < 2) {
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desc[0] += ["zh", "ko"].includes(resolvedLanguage.substring(0, 2)) ? " " : " ";
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}
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if (option.multiplier === multiplierOne) {
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desc[0] += " ";
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}
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return ` ${option.multiplier.padEnd(5)}${desc.join(" ")}`;
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})
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.join("\n");
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const optionText = addTextObject(0, 0, `${pullOptionsText}\n${i18next.t("menu:cancel")}`, TextStyle.WINDOW)
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.setLineSpacing(28)
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.setFontSize("80px")
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.setPositionRelative(this.eggGachaOptionSelectBg, 16, 9);
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this.eggGachaOptionsContainer.add(optionText);
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pullOptions.forEach((option, i) => {
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const icon = globalScene.add
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.sprite(0, 0, "items", option.icon)
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.setScale(3 * this.scale)
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.setPositionRelative(this.eggGachaOptionSelectBg, 20, 9 + (48 + i * 96) * this.scale);
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this.eggGachaOptionsContainer.add(icon);
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});
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this.eggGachaContainer.add(this.eggGachaOptionsContainer);
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for (const voucher of getEnumValues(VoucherType)) {
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const container = globalScene.add.container(globalScene.game.canvas.width / 6 - 56 * voucher, 0);
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const bg = addWindow(0, 0, 56, 22).setOrigin(1, 0);
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container.add(bg);
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const countLabel = addTextObject(-48, 3, "0", TextStyle.WINDOW).setOrigin(0);
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container.add(countLabel);
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this.voucherCountLabels.push(countLabel);
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const iconImage = getVoucherTypeIcon(voucher);
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const icon = globalScene.add.sprite(-19, 2, "items", iconImage).setOrigin(0).setScale(0.5);
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container.add(icon);
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this.eggGachaContainer.add(container);
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}
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this.eggGachaOverlay = globalScene.add
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.rectangle(0, 0, bg.displayWidth, bg.displayHeight, 0x000000)
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.setOrigin(0)
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.setAlpha(0);
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this.eggGachaContainer.add(this.eggGachaOverlay);
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this.eggGachaSummaryContainer = globalScene.add.container().setVisible(false);
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this.eggGachaContainer.add(this.eggGachaSummaryContainer);
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const gachaMessageBox = addWindow(0, 0, 320, 32).setOrigin(0);
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const gachaMessageBoxContainer = globalScene.add.container(0, 148).add(gachaMessageBox);
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this.eggGachaMessageBox = gachaMessageBox;
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const gachaMessageText = addTextObject(8, 8, "", TextStyle.WINDOW, {
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maxLines: 2,
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}).setOrigin(0);
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gachaMessageBoxContainer.add(gachaMessageText);
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this.message = gachaMessageText;
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this.initTutorialOverlay(this.eggGachaContainer);
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this.eggGachaContainer.add(gachaMessageBoxContainer);
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this.initPromptSprite(gachaMessageBoxContainer);
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this.setCursor(0);
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}
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show(args: any[]): boolean {
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super.show(args);
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this.getUi().showText(this.defaultText, 0);
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this.setGachaCursor(1);
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this.updateLegendaryGacha();
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this.updateVoucherCounts();
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this.getUi().bringToTop(this.eggGachaContainer);
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this.eggGachaContainer.setActive(true).setVisible(true);
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handleTutorial(Tutorial.Egg_Gacha);
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this.legendaryExpiration.setText(this.getLegendaryGachaTimeLeft());
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this.legendaryGachaTimer();
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return true;
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}
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getDelayValue(delay: number) {
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if (this.transitioning && this.transitionCancelled) {
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delay = Math.ceil(delay / 5);
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}
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return fixedInt(delay);
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}
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private firstDropAnims(): Phaser.Types.Tweens.TweenBuilderConfig[] {
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globalScene.playSound("se/gacha_dial");
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return [
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// Tween 1 animates the gacha knob turning left
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{
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targets: this.gachaKnobs[this.gachaCursor],
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duration: this.getDelayValue(350),
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angle: 90,
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ease: "Cubic.easeInOut",
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},
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// Tween 2 animates the gacha knob turning back
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{
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targets: this.gachaKnobs[this.gachaCursor],
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duration: this.getDelayValue(350),
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angle: 0,
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ease: "Sine.easeInOut",
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},
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// Tween 3 is a dummy tween, used to force a delay, that commences the gacha running sound
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{
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targets: { dummy: 0 },
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dummy: 1,
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duration: this.getDelayValue(350),
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onStart: () => {
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globalScene.playSound("se/gacha_running", { loop: true });
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},
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},
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// Tween 4 is another dummy tween that plays the gacha dispense sound
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{
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delay: this.getDelayValue(1250),
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onStart: () => {
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globalScene.playSound("se/gacha_dispense");
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},
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targets: { dummy: 0 },
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dummy: 1,
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duration: this.getDelayValue(750),
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onComplete: () => {
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globalScene.sound.stopByKey("se/gacha_running");
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},
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},
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];
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}
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private async doPullAnim(egg: Phaser.GameObjects.Sprite, count: number): Promise<void> {
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let resolve: (value: void | PromiseLike<void>) => void;
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const hatch = this.gachaHatches[this.gachaCursor];
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/** The rate of animations and tweens that play for drops after the first */
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const rate = count ? 1.25 : 1.0;
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if (count) {
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hatch.anims.timeScale = rate;
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}
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const promise: Promise<void> = new Promise(res => {
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resolve = res;
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});
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const tweens: Phaser.Types.Tweens.TweenBuilderConfig[] = count ? [] : this.firstDropAnims();
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tweens.push(
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// Tween 1 is responsible for animating the egg dropping from the gacha
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{
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targets: egg,
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duration: this.getDelayValue(350 / rate),
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y: 95,
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ease: "Bounce.easeOut",
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},
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// Tween 2 plays the catch sound and moves the egg up a bit
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{
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|
onStart: () => {
|
|
globalScene.playSound("se/pb_catch");
|
|
this.gachaHatches[this.gachaCursor].play("open");
|
|
},
|
|
targets: egg,
|
|
delay: this.getDelayValue(125 / rate),
|
|
duration: this.getDelayValue(350 / rate),
|
|
props: {
|
|
scale: { value: 0.75, ease: "Sine.easeIn" },
|
|
y: { value: 110, ease: "Back.easeOut" },
|
|
},
|
|
},
|
|
// Tween 3 "closes" the gacha hatch and moves the egg up while enlarging it
|
|
{
|
|
onStart: () => {
|
|
this.gachaHatches[this.gachaCursor].play("close");
|
|
},
|
|
targets: egg,
|
|
y: 200,
|
|
duration: this.getDelayValue(350 / rate),
|
|
ease: "Cubic.easeIn",
|
|
},
|
|
);
|
|
|
|
this.eggDropTweenChain = globalScene.tweens.chain({
|
|
onComplete: () => {
|
|
this.eggDropTweenChain = undefined;
|
|
hatch.anims.timeScale = 1; // Reset the hatch animation time scale
|
|
resolve();
|
|
},
|
|
tweens,
|
|
});
|
|
|
|
return promise;
|
|
}
|
|
|
|
/**
|
|
* Pulls the specified number of eggs and returns them
|
|
* @param pullCount - The number of eggs to pull
|
|
* @returns An array of the pulled eggs
|
|
*/
|
|
private pullEggs(pullCount: number): Egg[] {
|
|
const eggs: Egg[] = [];
|
|
for (let i = 1; i <= pullCount; i++) {
|
|
const eggOptions: IEggOptions = {
|
|
pulled: true,
|
|
sourceType: this.gachaCursor,
|
|
};
|
|
|
|
// Before creating the last egg, check if the guaranteed egg tier was already generated
|
|
// if not, override the egg tier
|
|
if (i === pullCount) {
|
|
const guaranteedEggTier = this.getGuaranteedEggTierFromPullCount(pullCount);
|
|
if (guaranteedEggTier !== EggTier.COMMON && !eggs.some(egg => egg.tier >= guaranteedEggTier)) {
|
|
eggOptions.tier = guaranteedEggTier;
|
|
}
|
|
}
|
|
|
|
const egg = new Egg(eggOptions);
|
|
eggs.push(egg);
|
|
}
|
|
// Shuffle the eggs in case the guaranteed one got added as last egg
|
|
return randSeedShuffle(eggs);
|
|
}
|
|
|
|
/**
|
|
* Handle pulling eggs from the gacha machine; plays the animations, adds the eggs, and saves game data
|
|
* @param pullCount - The number of eggs to pull
|
|
*/
|
|
async pull(pullCount = 0): Promise<void> {
|
|
if (Overrides.EGG_GACHA_PULL_COUNT_OVERRIDE) {
|
|
pullCount = Overrides.EGG_GACHA_PULL_COUNT_OVERRIDE;
|
|
}
|
|
|
|
// Set the eggs
|
|
const eggs = this.pullEggs(pullCount);
|
|
|
|
this.eggGachaOptionsContainer.setVisible(false);
|
|
this.setTransitioning(true);
|
|
|
|
const saveSuccess = await (globalScene.currentBattle
|
|
? globalScene.gameData.saveAll(true, true, true)
|
|
: globalScene.gameData.saveSystem()
|
|
).then(success => {
|
|
if (!success) {
|
|
globalScene.reset(true);
|
|
return false;
|
|
}
|
|
return true;
|
|
});
|
|
|
|
if (!saveSuccess) {
|
|
return;
|
|
}
|
|
|
|
const gachaContainer = this.gachaContainers[this.gachaCursor];
|
|
for (let i = 0; i < pullCount; ++i) {
|
|
if (this.transitionCancelled) {
|
|
break;
|
|
}
|
|
const eggSprite = globalScene.add.sprite(127, 75, "egg", `egg_${eggs[i].getKey()}`).setScale(0.5);
|
|
gachaContainer.addAt(eggSprite, 2);
|
|
// biome-ignore lint/nursery/noAwaitInLoop: The point of this loop is to play the animations, one after another
|
|
await this.doPullAnim(eggSprite, i).finally(() => gachaContainer.remove(eggSprite, true));
|
|
}
|
|
|
|
this.showSummary(eggs);
|
|
}
|
|
|
|
/**
|
|
* Get the guaranteed egg tier based on the pull count
|
|
* @param pullCount - The number of pulls made
|
|
* @returns The guaranteed egg tier for the given pull count
|
|
*/
|
|
private getGuaranteedEggTierFromPullCount(pullCount: number): EggTier {
|
|
switch (pullCount) {
|
|
case 10:
|
|
return EggTier.RARE;
|
|
case 25:
|
|
return EggTier.EPIC;
|
|
default:
|
|
return EggTier.COMMON;
|
|
}
|
|
}
|
|
|
|
showSummary(eggs: Egg[]): void {
|
|
// the overlay will appear faster if the egg pulling animation was skipped
|
|
const overlayEaseInDuration = this.getDelayValue(750);
|
|
|
|
this.summaryFinished = false;
|
|
this.transitionCancelled = false;
|
|
this.setTransitioning(true);
|
|
this.eggGachaSummaryContainer.setVisible(true);
|
|
|
|
const eggScale = eggs.length < 20 ? 1 : 0.5;
|
|
|
|
globalScene.tweens.add({
|
|
targets: this.eggGachaOverlay,
|
|
alpha: 0.5,
|
|
ease: "Sine.easeOut",
|
|
duration: overlayEaseInDuration,
|
|
onComplete: () => {
|
|
const rowItems = 5;
|
|
const rows = Math.ceil(eggs.length / rowItems);
|
|
const cols = Math.min(eggs.length, rowItems);
|
|
const height = this.eggGachaOverlay.displayHeight - this.eggGachaMessageBox.displayHeight;
|
|
|
|
// Create sprites for each egg
|
|
const eggContainers = eggs.map((egg, t) => {
|
|
const col = t % rowItems;
|
|
const row = Math.floor(t / rowItems);
|
|
const sliceWidth = this.eggGachaOverlay.displayWidth / (cols + 2);
|
|
const sliceHeight = height / (rows + 2);
|
|
const yOffset = (sliceHeight / 2) * (row / Math.max(rows - 1, 1)) + sliceHeight / 4;
|
|
const ret = globalScene.add.container(
|
|
sliceWidth * (col + 1) + sliceWidth * 0.5,
|
|
sliceHeight * (row + 1) + yOffset,
|
|
);
|
|
ret.setScale(0.0001);
|
|
|
|
const eggSprite = globalScene.add.sprite(0, 0, "egg", `egg_${egg.getKey()}`);
|
|
ret.add(eggSprite);
|
|
|
|
const eggText = addTextObject(0, 14, egg.getEggDescriptor(), TextStyle.PARTY, { align: "center" });
|
|
eggText.setOrigin(0.5, 0);
|
|
eggText.setTint(getEggTierTextTint(!egg.isManaphyEgg() ? egg.tier : EggTier.EPIC));
|
|
ret.add(eggText);
|
|
|
|
this.eggGachaSummaryContainer.addAt(ret, 0);
|
|
return ret;
|
|
});
|
|
|
|
// If action/cancel was pressed when the overlay was easing in, show all eggs at once
|
|
// Otherwise show the eggs one by one with a small delay between each
|
|
eggContainers.forEach((eggContainer, index) => {
|
|
const delay = !this.transitionCancelled ? this.getDelayValue(index * 100) : 0;
|
|
globalScene.time.delayedCall(delay, () =>
|
|
globalScene.tweens.add({
|
|
targets: eggContainer,
|
|
duration: this.getDelayValue(350),
|
|
scale: eggScale,
|
|
ease: "Sine.easeOut",
|
|
onComplete: () => {
|
|
if (index === eggs.length - 1) {
|
|
this.setTransitioning(false);
|
|
this.summaryFinished = true;
|
|
}
|
|
},
|
|
}),
|
|
);
|
|
});
|
|
},
|
|
});
|
|
}
|
|
|
|
hideSummary() {
|
|
this.setTransitioning(true);
|
|
globalScene.tweens.add({
|
|
targets: [this.eggGachaOverlay, this.eggGachaSummaryContainer],
|
|
alpha: 0,
|
|
duration: this.getDelayValue(250),
|
|
ease: "Cubic.easeIn",
|
|
onComplete: () => {
|
|
this.eggGachaSummaryContainer.setVisible(false).setAlpha(1).removeAll(true);
|
|
this.setTransitioning(false);
|
|
this.summaryFinished = false;
|
|
this.eggGachaOptionsContainer.setVisible(true);
|
|
},
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Update the legendary gacha icon based on the current timestamp.
|
|
*/
|
|
private updateLegendaryGacha(): void {
|
|
const infoContainer = this.gachaInfoContainers[GachaType.LEGENDARY];
|
|
const species = getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(Date.now()));
|
|
const pokemonIcon = infoContainer.getAt(1) as Phaser.GameObjects.Sprite;
|
|
pokemonIcon.setTexture(species.getIconAtlasKey(), species.getIconId(false));
|
|
}
|
|
|
|
consumeVouchers(voucherType: VoucherType, count: number): void {
|
|
globalScene.gameData.voucherCounts[voucherType] = Math.max(
|
|
globalScene.gameData.voucherCounts[voucherType] - count,
|
|
0,
|
|
);
|
|
this.updateVoucherCounts();
|
|
}
|
|
|
|
updateVoucherCounts(): void {
|
|
this.voucherCountLabels.forEach((label, type) => {
|
|
label.setText(globalScene.gameData.voucherCounts[type].toString());
|
|
});
|
|
}
|
|
|
|
showText(
|
|
text: string,
|
|
delay?: number,
|
|
callback?: Function,
|
|
callbackDelay?: number,
|
|
prompt?: boolean,
|
|
promptDelay?: number,
|
|
): void {
|
|
if (!text) {
|
|
text = this.defaultText;
|
|
}
|
|
|
|
if (text?.indexOf("\n") === -1) {
|
|
this.eggGachaMessageBox.setSize(320, 32);
|
|
this.eggGachaMessageBox.setY(0);
|
|
this.message.setY(8);
|
|
} else {
|
|
this.eggGachaMessageBox.setSize(320, 46);
|
|
this.eggGachaMessageBox.setY(-14);
|
|
this.message.setY(-6);
|
|
}
|
|
|
|
super.showText(text, delay, callback, callbackDelay, prompt, promptDelay);
|
|
}
|
|
|
|
showError(text: string): void {
|
|
this.showText(text, undefined, () => this.showText(this.defaultText), fixedInt(1500));
|
|
}
|
|
|
|
setTransitioning(transitioning: boolean): void {
|
|
if (this.transitioning === transitioning) {
|
|
return;
|
|
}
|
|
this.transitioning = transitioning;
|
|
this.transitionCancelled = false;
|
|
}
|
|
|
|
/**
|
|
* Convert a cursor index to a voucher type and count
|
|
* @param cursor - The cursor index corresponding to the voucher type
|
|
* @returns The voucher type, vouchers used, and pulls given, or an empty array if the cursor is not on a voucher
|
|
*/
|
|
private static cursorToVoucher(cursor: number): [VoucherType, number, number] | undefined {
|
|
switch (cursor) {
|
|
case 0:
|
|
return [VoucherType.REGULAR, 1, 1];
|
|
case 1:
|
|
return [VoucherType.REGULAR, 10, 10];
|
|
case 2:
|
|
return [VoucherType.PLUS, 1, 5];
|
|
case 3:
|
|
return [VoucherType.PREMIUM, 1, 10];
|
|
case 4:
|
|
return [VoucherType.GOLDEN, 1, 25];
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Process an action input received during voucher selection.
|
|
*
|
|
* @remarks
|
|
*
|
|
* Handles playing the error sound and showing the error message, but does not handle playing the success sound.
|
|
*
|
|
* @param cursor - The index of the voucher menu option
|
|
* @returns True if the success sound should be played, false if the error sound should be played, or undefined if the cursor is out of range.
|
|
*/
|
|
private handleVoucherSelectAction(cursor: number): boolean | undefined {
|
|
// Cursors that are out of range should not be processed
|
|
if (cursor < 0 || cursor > 5) {
|
|
return;
|
|
}
|
|
const ui = this.getUi();
|
|
const voucher = EggGachaUiHandler.cursorToVoucher(cursor);
|
|
if (!voucher) {
|
|
ui.revertMode();
|
|
return true;
|
|
}
|
|
const [voucherType, vouchersConsumed, pulls] = voucher;
|
|
|
|
let errorKey: string | undefined;
|
|
const freePulls = Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE;
|
|
|
|
if (!freePulls && globalScene.gameData.eggs.length + pulls > 99) {
|
|
errorKey = "egg:tooManyEggs";
|
|
} else if (!freePulls && !globalScene.gameData.voucherCounts[voucherType]) {
|
|
errorKey = "egg:notEnoughVouchers";
|
|
}
|
|
|
|
if (errorKey) {
|
|
this.showError(i18next.t(errorKey));
|
|
return false;
|
|
}
|
|
|
|
if (!freePulls) {
|
|
this.consumeVouchers(voucherType, vouchersConsumed);
|
|
}
|
|
|
|
// TODO: Remove this dangling proimse if necessary when the UI's input event handling supports async functions
|
|
void this.pull(pulls);
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Process an input received while the egg gacha UI is transitioning
|
|
*
|
|
* @param button - The button that was pressed
|
|
* @returns - `true` if the success sound should be played, otherwise `undefined`
|
|
*/
|
|
private processTransitionInput(button: Button): true | undefined {
|
|
if (!this.transitionCancelled && (button === Button.ACTION || button === Button.CANCEL)) {
|
|
this.transitionCancelled = true;
|
|
// When transition is cancelled, ensure the active chain playing the egg drop animation is sped up
|
|
// We cannot cancel it, as this would leave sprite positions at their current position in the animation
|
|
this.eggDropTweenChain?.setTimeScale(50);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Process an input received in the normal mode of the egg gacha UI (not transitoning, not summary)
|
|
* @param button - The button that was pressed
|
|
* @returns `true` if the success sound should be played, `false` if the error sound should be played, or `undefined` no input event occurred.
|
|
*/
|
|
private processNormalInput(button: Button): boolean | undefined {
|
|
const ui = this.getUi();
|
|
let success: boolean | undefined;
|
|
switch (button) {
|
|
case Button.ACTION:
|
|
return this.handleVoucherSelectAction(this.cursor);
|
|
case Button.CANCEL:
|
|
ui.revertMode();
|
|
success = true;
|
|
break;
|
|
case Button.UP:
|
|
if (this.cursor) {
|
|
success = this.setCursor(this.cursor - 1);
|
|
}
|
|
break;
|
|
case Button.DOWN:
|
|
if (this.cursor < 5) {
|
|
success = this.setCursor(this.cursor + 1);
|
|
}
|
|
break;
|
|
case Button.LEFT:
|
|
if (this.gachaCursor) {
|
|
success = this.setGachaCursor(this.gachaCursor - 1);
|
|
}
|
|
break;
|
|
case Button.RIGHT:
|
|
if (this.gachaCursor < Object.keys(GachaType).length - 1) {
|
|
success = this.setGachaCursor(this.gachaCursor + 1);
|
|
}
|
|
break;
|
|
}
|
|
|
|
// Return undefined here because we do not play error sound in case of failed directional movements
|
|
return success || undefined;
|
|
}
|
|
|
|
/**
|
|
* Handles an input event that occurs while the egg gacha summary is visible
|
|
* @param button - The button that was pressed
|
|
* @returns `true` if an input event occurred and the select sound should be played, otherwise `undefined`
|
|
*/
|
|
private processSummaryInput(button: Button): true | undefined {
|
|
if (this.summaryFinished && (button === Button.ACTION || button === Button.CANCEL)) {
|
|
this.hideSummary();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* @param button - The button that was pressed
|
|
* @returns - Whether an input event occured.
|
|
*/
|
|
processInput(button: Button): boolean {
|
|
let success: boolean | undefined;
|
|
if (this.transitioning) {
|
|
success = this.processTransitionInput(button);
|
|
} else if (this.eggGachaSummaryContainer.visible) {
|
|
success = this.processSummaryInput(button);
|
|
} else {
|
|
success = this.processNormalInput(button);
|
|
}
|
|
|
|
if (success === undefined) {
|
|
return false;
|
|
}
|
|
if (success) {
|
|
this.getUi().playSelect();
|
|
} else {
|
|
this.getUi().playError();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
setCursor(cursor: number): boolean {
|
|
const ret = super.setCursor(cursor);
|
|
|
|
if (!this.cursorObj) {
|
|
this.cursorObj = globalScene.add.image(0, 0, "cursor");
|
|
this.eggGachaOptionsContainer.add(this.cursorObj);
|
|
}
|
|
|
|
this.cursorObj.setScale(this.scale * 6);
|
|
this.cursorObj.setPositionRelative(this.eggGachaOptionSelectBg, 10, 9 + (48 + this.cursor * 96) * this.scale);
|
|
|
|
return ret;
|
|
}
|
|
|
|
setGachaCursor(cursor: number): boolean {
|
|
const oldCursor = this.gachaCursor;
|
|
|
|
const changed = oldCursor !== cursor;
|
|
|
|
if (changed) {
|
|
this.gachaCursor = cursor;
|
|
|
|
this.setTransitioning(true);
|
|
|
|
globalScene.tweens.add({
|
|
targets: this.gachaContainers,
|
|
duration: this.eggGachaContainer.visible ? 500 : 0,
|
|
x: (_target, _key, _value, index) => 180 * (index - cursor),
|
|
ease: "Cubic.easeInOut",
|
|
onComplete: () => this.setTransitioning(false),
|
|
});
|
|
}
|
|
|
|
return changed;
|
|
}
|
|
|
|
legendaryGachaTimer(): void {
|
|
if (this.playTimeTimer) {
|
|
this.playTimeTimer.destroy();
|
|
this.playTimeTimer = null;
|
|
}
|
|
this.playTimeTimer = globalScene.time.addEvent({
|
|
loop: true,
|
|
delay: fixedInt(1000),
|
|
callback: () => {
|
|
this.legendaryExpiration.setText(this.getLegendaryGachaTimeLeft());
|
|
},
|
|
});
|
|
}
|
|
|
|
getLegendaryGachaTimeLeft(): string {
|
|
// 86400000 is the number of miliseconds in one day
|
|
const msUntilMidnight = 86400000 - (Date.now() % 86400000);
|
|
const hours = `${Math.floor(msUntilMidnight / 3600000)}`;
|
|
const minutes = `${Math.floor((msUntilMidnight % 3600000) / 60000)}`;
|
|
const seconds = `${Math.floor((msUntilMidnight % 60000) / 1000)}`;
|
|
|
|
return `${hours.padStart(2, "0")}:${minutes.padStart(2, "0")}:${seconds.padStart(2, "0")}`;
|
|
}
|
|
|
|
clear(): void {
|
|
super.clear();
|
|
this.setGachaCursor(-1);
|
|
this.eggGachaContainer.setVisible(false);
|
|
if (this.playTimeTimer) {
|
|
this.playTimeTimer.destroy();
|
|
this.playTimeTimer = null;
|
|
}
|
|
this.eggGachaContainer.setActive(false);
|
|
}
|
|
}
|