pokerogue/src/field
Sirz Benjie c81d9b6a89
[Balance] Update moveset gen to calculate expected power (#5390)
* Make moveset gen consider multi hit moves fairly

* Make getTargetBenefitScore consider effective power

* Apply Kev's suggestions

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix improper stat ratio.

* Fix expected hit count for pop-bomb like moves

Accuracy is now properly divided by 100

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-25 08:22:25 -06:00
..
anims.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
arena.ts [Feature] Tera Rework (#5233) 2025-02-16 16:20:50 -05:00
damage-number-handler.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
mystery-encounter-intro.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
pokemon-sprite-sparkle-handler.ts [Feature] Tera Rework (#5233) 2025-02-16 16:20:50 -05:00
pokemon.ts [Balance] Update moveset gen to calculate expected power (#5390) 2025-02-25 08:22:25 -06:00
trainer.ts [Feature] Tera Rework (#5233) 2025-02-16 16:20:50 -05:00