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* Make moveset gen consider multi hit moves fairly * Make getTargetBenefitScore consider effective power * Apply Kev's suggestions Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Fix improper stat ratio. * Fix expected hit count for pop-bomb like moves Accuracy is now properly divided by 100 * Update src/data/move.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/data/move.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/data/move.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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.. | ||
anims.ts | ||
arena.ts | ||
damage-number-handler.ts | ||
mystery-encounter-intro.ts | ||
pokemon-sprite-sparkle-handler.ts | ||
pokemon.ts | ||
trainer.ts |