mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-12-31 14:08:43 +01:00
* [Bug] Toxic Spikes implementation issues fixed Adjusted MoveEffectPhase.start() so that ENEMY_SIDE targeted moves no longer occur twice per use in double battles. Updated Toxic Orb test to no longer expect a tick of damage turn 1. Fixed Toxic/Poison dealing damage immediately when applied. Fixed Hazards not persisting through save Added unit tests Fixed flyout not displaying correct number of Spikes/Toxic Spikes after a refresh * Update Toxic Orb test * Updates Toxic Spikes tests * Apply suggestions from code review * Fix merge issues Replace `integer` with `number` in `arena-tag.ts` * Remove partial Magic Bounce implementation * Remove stray newline * Remove extra change in safeguard test --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
137 lines
4.9 KiB
TypeScript
137 lines
4.9 KiB
TypeScript
import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
|
|
import { StatusEffect } from "#app/data/status-effect";
|
|
import { decrypt, encrypt, GameData, SessionSaveData } from "#app/system/game-data";
|
|
import { Abilities } from "#enums/abilities";
|
|
import { ArenaTagType } from "#enums/arena-tag-type";
|
|
import { Moves } from "#enums/moves";
|
|
import { Species } from "#enums/species";
|
|
import GameManager from "#test/utils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
const TIMEOUT = 20 * 1000;
|
|
|
|
describe("Moves - Toxic Spikes", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.battleType("single")
|
|
.startingWave(5)
|
|
.enemySpecies(Species.RATTATA)
|
|
.enemyAbility(Abilities.BALL_FETCH)
|
|
.ability(Abilities.BALL_FETCH)
|
|
.enemyMoveset(Moves.SPLASH)
|
|
.moveset([ Moves.TOXIC_SPIKES, Moves.SPLASH, Moves.ROAR ]);
|
|
});
|
|
|
|
it("should not affect the opponent if they do not switch", async() => {
|
|
await game.classicMode.runToSummon([ Species.MIGHTYENA, Species.POOCHYENA ]);
|
|
|
|
const enemy = game.scene.getEnemyField()[0];
|
|
|
|
game.move.select(Moves.TOXIC_SPIKES);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
game.move.select(Moves.SPLASH);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
game.doSwitchPokemon(1);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
|
|
expect(enemy.hp).toBe(enemy.getMaxHp());
|
|
expect(enemy.status?.effect).toBeUndefined();
|
|
}, TIMEOUT);
|
|
|
|
it("should poison the opponent if they switch into 1 layer", async() => {
|
|
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
|
|
|
|
game.move.select(Moves.TOXIC_SPIKES);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
game.move.select(Moves.ROAR);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
|
|
const enemy = game.scene.getEnemyField()[0];
|
|
|
|
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
|
|
expect(enemy.status?.effect).toBe(StatusEffect.POISON);
|
|
}, TIMEOUT);
|
|
|
|
it("should badly poison the opponent if they switch into 2 layers", async() => {
|
|
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
|
|
|
|
game.move.select(Moves.TOXIC_SPIKES);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
game.move.select(Moves.TOXIC_SPIKES);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
game.move.select(Moves.ROAR);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
|
|
const enemy = game.scene.getEnemyField()[0];
|
|
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
|
|
expect(enemy.status?.effect).toBe(StatusEffect.TOXIC);
|
|
}, TIMEOUT);
|
|
|
|
it("should be removed if a grounded poison pokemon switches in", async() => {
|
|
game.override.enemySpecies(Species.GRIMER);
|
|
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
|
|
|
|
game.move.select(Moves.TOXIC_SPIKES);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
game.move.select(Moves.TOXIC_SPIKES);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
game.move.select(Moves.ROAR);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
|
|
const enemy = game.scene.getEnemyField()[0];
|
|
expect(enemy.hp).toBe(enemy.getMaxHp());
|
|
expect(enemy.status?.effect).toBeUndefined();
|
|
|
|
expect(game.scene.arena.tags.length).toBe(0);
|
|
}, TIMEOUT);
|
|
|
|
it("shouldn't create multiple layers per use in doubles", async() => {
|
|
await game.classicMode.runToSummon([ Species.MIGHTYENA, Species.POOCHYENA ]);
|
|
|
|
game.move.select(Moves.TOXIC_SPIKES);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
|
|
const arenaTags = (game.scene.arena.getTagOnSide(ArenaTagType.TOXIC_SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag);
|
|
expect(arenaTags.tagType).toBe(ArenaTagType.TOXIC_SPIKES);
|
|
expect(arenaTags.layers).toBe(1);
|
|
}, TIMEOUT);
|
|
|
|
it("should persist through reload", async() => {
|
|
game.override.startingWave(1);
|
|
const scene = game.scene;
|
|
const gameData = new GameData(scene);
|
|
|
|
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
|
|
|
|
game.move.select(Moves.TOXIC_SPIKES);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
game.move.select(Moves.SPLASH);
|
|
await game.doKillOpponents();
|
|
await game.phaseInterceptor.to("BattleEndPhase");
|
|
await game.toNextWave();
|
|
|
|
const sessionData : SessionSaveData = gameData["getSessionSaveData"](game.scene);
|
|
localStorage.setItem("sessionTestData", encrypt(JSON.stringify(sessionData), true));
|
|
const recoveredData : SessionSaveData = gameData.parseSessionData(decrypt(localStorage.getItem("sessionTestData")!, true));
|
|
gameData.loadSession(game.scene, 0, recoveredData);
|
|
|
|
expect(sessionData.arena.tags).toEqual(recoveredData.arena.tags);
|
|
localStorage.removeItem("sessionTestData");
|
|
}, TIMEOUT);
|
|
});
|