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192 lines
6.9 KiB
TypeScript
192 lines
6.9 KiB
TypeScript
import { BattlerIndex } from "#enums/battler-index";
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import { RechargingTag, SemiInvulnerableTag } from "#app/data/battler-tags";
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import { allMoves } from "#app/data/data-lists";
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import { AbilityId } from "#enums/ability-id";
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import { Stat } from "#app/enums/stat";
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import { MoveResult } from "#enums/move-result";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { MoveUseMode } from "#enums/move-use-mode";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";
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describe("Moves - Metronome", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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const randomMoveAttr = allMoves[MoveId.METRONOME].getAttrs("RandomMoveAttr")[0];
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset([MoveId.METRONOME, MoveId.SPLASH])
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.battleStyle("single")
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.startingLevel(100)
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.enemyLevel(100)
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.enemySpecies(SpeciesId.SHUCKLE)
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.enemyMoveset(MoveId.SPLASH)
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.enemyAbility(AbilityId.STURDY);
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});
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it("should not be able to copy MoveId.NONE", async () => {
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await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
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// Pick the first move available to use
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const player = game.field.getPlayerPokemon();
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vi.spyOn(player, "randBattleSeedInt").mockReturnValue(0);
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game.move.select(MoveId.METRONOME);
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await game.toNextTurn();
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const lastMoveStr = MoveId[player.getLastXMoves()[0].move];
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expect(lastMoveStr).not.toBe(MoveId[MoveId.NONE]);
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expect(lastMoveStr).toBe(MoveId[1]);
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});
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it("should become semi-invulnerable when using phasing moves", async () => {
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vi.spyOn(randomMoveAttr, "getMove").mockReturnValue(MoveId.DIVE);
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await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
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const player = game.field.getPlayerPokemon();
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expect(player.getTag(SemiInvulnerableTag)).toBeUndefined();
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expect(player.visible).toBe(true);
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game.move.select(MoveId.METRONOME);
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await game.toNextTurn();
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expect(player.getTag(SemiInvulnerableTag)).toBeDefined();
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expect(player.visible).toBe(false);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(player.getTag(SemiInvulnerableTag)).toBeUndefined();
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expect(player.visible).toBe(true);
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const enemy = game.field.getEnemyPokemon();
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expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
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});
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it("should apply secondary effects of the called move", async () => {
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vi.spyOn(randomMoveAttr, "getMove").mockReturnValue(MoveId.WOOD_HAMMER);
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await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
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game.move.select(MoveId.METRONOME);
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await game.toNextTurn();
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const player = game.field.getPlayerPokemon();
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const enemy = game.field.getEnemyPokemon();
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expect(player.hp).toBeLessThan(player.getMaxHp());
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expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
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});
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it("should count as last move used for Copycat/Mirror Move", async () => {
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vi.spyOn(randomMoveAttr, "getMove").mockReturnValue(MoveId.ABSORB);
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await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
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game.move.select(MoveId.METRONOME);
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await game.move.forceEnemyMove(MoveId.MIRROR_MOVE);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.toNextTurn();
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const player = game.field.getPlayerPokemon();
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const enemy = game.field.getEnemyPokemon();
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expect(player.hp).toBeLessThan(player.getMaxHp());
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expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
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expect(enemy.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
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});
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it("should recharge after using recharge moves", async () => {
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await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
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const player = game.field.getPlayerPokemon();
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vi.spyOn(randomMoveAttr, "getMove").mockReturnValue(MoveId.HYPER_BEAM);
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vi.spyOn(allMoves[MoveId.HYPER_BEAM], "accuracy", "get").mockReturnValue(100);
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game.move.select(MoveId.METRONOME);
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await game.toNextTurn();
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expect(player.getTag(RechargingTag)).toBeDefined();
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});
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it("should charge for charging moves while still maintaining follow-up status", async () => {
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game.override.moveset([]).enemyMoveset(MoveId.SPITE);
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vi.spyOn(randomMoveAttr, "getMove").mockReturnValue(MoveId.SOLAR_BEAM);
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await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
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const player = game.field.getPlayerPokemon();
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game.move.changeMoveset(player, [MoveId.METRONOME, MoveId.SOLAR_BEAM]);
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const [metronomeMove, solarBeamMove] = player.getMoveset();
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expect(metronomeMove).toBeDefined();
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expect(solarBeamMove).toBeDefined();
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game.move.select(MoveId.METRONOME);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(player.getTag(BattlerTagType.CHARGING)).toBeTruthy();
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const turn1PpUsed = metronomeMove.ppUsed;
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expect.soft(turn1PpUsed).toBeGreaterThan(1);
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expect(solarBeamMove.ppUsed).toBe(0);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.toNextTurn();
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expect(player.getTag(BattlerTagType.CHARGING)).toBeFalsy();
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const turn2PpUsed = metronomeMove.ppUsed - turn1PpUsed;
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expect(turn2PpUsed).toBeGreaterThan(1);
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expect(solarBeamMove.ppUsed).toBe(0);
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expect(player.getLastXMoves()[0]).toMatchObject({
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move: MoveId.SOLAR_BEAM,
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result: MoveResult.SUCCESS,
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useMode: MoveUseMode.FOLLOW_UP,
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});
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});
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it("should only target ally for Aromatic Mist", async () => {
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game.override.battleStyle("double");
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await game.classicMode.startBattle([SpeciesId.REGIELEKI, SpeciesId.RATTATA]);
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const [leftPlayer, rightPlayer] = game.scene.getPlayerField();
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const [leftOpp, rightOpp] = game.scene.getEnemyField();
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vi.spyOn(randomMoveAttr, "getMove").mockReturnValue(MoveId.AROMATIC_MIST);
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game.move.select(MoveId.METRONOME, 0);
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game.move.select(MoveId.SPLASH, 1);
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await game.toNextTurn();
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expect(rightPlayer.getStatStage(Stat.SPDEF)).toBe(1);
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expect(leftPlayer.getStatStage(Stat.SPDEF)).toBe(0);
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expect(leftOpp.getStatStage(Stat.SPDEF)).toBe(0);
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expect(rightOpp.getStatStage(Stat.SPDEF)).toBe(0);
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});
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it("should cause opponent to flee when using Roar", async () => {
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await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
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vi.spyOn(randomMoveAttr, "getMove").mockReturnValue(MoveId.ROAR);
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const enemyPokemon = game.field.getEnemyPokemon();
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game.move.select(MoveId.METRONOME);
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await game.phaseInterceptor.to("BerryPhase");
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const isVisible = enemyPokemon.visible;
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const hasFled = enemyPokemon.switchOutStatus;
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expect(isVisible).toBe(false);
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expect(hasFled).toBe(true);
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await game.toNextTurn(); // Check no crash
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});
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});
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