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	* Move game-mode to its own file Reduces circular imports to 325 * Move battler-index to own file Reduces circular deps to 314 * Move trainer-variant to own file Reduces circ deps to 313 * Move enums in pokemon to their own file * Move arena-tag-type to its own file * Move pokemon-moves to its own file * Move command to own file * Move learnMoveType to own file * Move form change item to own file * Move battlerTagLapseType to own file * Move anim enums to own shared file * Move enums out of challenges * Move species form change triggers to own file Reduces circ imports to 291 * Update test importing pokemon move * Replace move attribute imports with string names * Untangle circular deps from game data * Fix missing string call in switch summon phase * Apply kev's suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Ensure ChargeMove's is method calls super * Use InstanceType for proper narrowing * Apply kev's suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
		
			
				
	
	
		
			90 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
| import { MoveId } from "#enums/move-id";
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| import { SpeciesId } from "#enums/species-id";
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| import GameManager from "#test/testUtils/gameManager";
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| import Phaser from "phaser";
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| import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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| import { StatusEffect } from "#enums/status-effect";
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| import { BattlerIndex } from "#enums/battler-index";
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| import { allMoves } from "#app/data/data-lists";
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| 
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| describe("Moves - Toxic", () => {
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|   let phaserGame: Phaser.Game;
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|   let game: GameManager;
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| 
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|   beforeAll(() => {
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|     phaserGame = new Phaser.Game({
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|       type: Phaser.HEADLESS,
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|     });
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|   });
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| 
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|   afterEach(() => {
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|     game.phaseInterceptor.restoreOg();
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|   });
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| 
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|   beforeEach(() => {
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|     game = new GameManager(phaserGame);
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|     game.override
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|       .battleStyle("single")
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|       .moveset(MoveId.TOXIC)
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|       .enemySpecies(SpeciesId.MAGIKARP)
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|       .enemyMoveset(MoveId.SPLASH);
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|   });
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| 
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|   it("should be guaranteed to hit if user is Poison-type", async () => {
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|     vi.spyOn(allMoves[MoveId.TOXIC], "accuracy", "get").mockReturnValue(0);
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|     await game.classicMode.startBattle([SpeciesId.TOXAPEX]);
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| 
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|     game.move.select(MoveId.TOXIC);
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|     await game.phaseInterceptor.to("BerryPhase", false);
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| 
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|     expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC);
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|   });
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| 
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|   it("may miss if user is not Poison-type", async () => {
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|     vi.spyOn(allMoves[MoveId.TOXIC], "accuracy", "get").mockReturnValue(0);
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|     await game.classicMode.startBattle([SpeciesId.UMBREON]);
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| 
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|     game.move.select(MoveId.TOXIC);
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|     await game.phaseInterceptor.to("BerryPhase", false);
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| 
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|     expect(game.scene.getEnemyPokemon()!.status).toBeUndefined();
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|   });
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| 
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|   it("should hit semi-invulnerable targets if user is Poison-type", async () => {
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|     vi.spyOn(allMoves[MoveId.TOXIC], "accuracy", "get").mockReturnValue(0);
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|     game.override.enemyMoveset(MoveId.FLY);
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|     await game.classicMode.startBattle([SpeciesId.TOXAPEX]);
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| 
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|     game.move.select(MoveId.TOXIC);
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|     await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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|     await game.phaseInterceptor.to("BerryPhase", false);
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| 
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|     expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC);
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|   });
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| 
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|   it("should miss semi-invulnerable targets if user is not Poison-type", async () => {
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|     vi.spyOn(allMoves[MoveId.TOXIC], "accuracy", "get").mockReturnValue(-1);
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|     game.override.enemyMoveset(MoveId.FLY);
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|     await game.classicMode.startBattle([SpeciesId.UMBREON]);
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| 
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|     game.move.select(MoveId.TOXIC);
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|     await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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|     await game.phaseInterceptor.to("BerryPhase", false);
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| 
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|     expect(game.scene.getEnemyPokemon()!.status).toBeUndefined();
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|   });
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| 
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|   it("moves other than Toxic should not hit semi-invulnerable targets even if user is Poison-type", async () => {
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|     game.override.moveset(MoveId.SWIFT);
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|     game.override.enemyMoveset(MoveId.FLY);
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|     await game.classicMode.startBattle([SpeciesId.TOXAPEX]);
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| 
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|     game.move.select(MoveId.SWIFT);
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|     await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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|     await game.phaseInterceptor.to("BerryPhase", false);
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| 
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|     const enemyPokemon = game.scene.getEnemyPokemon()!;
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|     expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp());
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|   });
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| });
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