.. |
after_you.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
alluring_voice.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
astonish.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
aurora_veil.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
autotomize.test.ts
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[Move] Implement autotomization weight effects (#4228)
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2024-09-23 11:42:17 -04:00 |
baddy_bad.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
baneful_bunker.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
baton_pass.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
beak_blast.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
beat_up.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
belly_drum.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
burning_jealousy.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
ceaseless_edge.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
chilly_reception.test.ts
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[Refactor][Tests] Remove manual test timeouts (#4385)
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2024-09-23 17:35:53 -04:00 |
clangorous_soul.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
crafty_shield.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
disable.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
double_team.test.ts
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
dragon_cheer.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
dragon_rage.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
dragon_tail.test.ts
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[P2 Bug] Dragon Tail now properly respects abilities like Suction Cups (#4252)
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2024-09-23 11:50:42 -04:00 |
dynamax_cannon.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
effectiveness.test.ts
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[Bug] Fix incorrect defensive properties on Terastallized Pokemon (#4070)
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2024-09-08 20:48:09 -07:00 |
fake_out.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
fillet_away.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
fissure.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
flame_burst.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
flower_shield.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
focus_punch.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
follow_me.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
foresight.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
freeze_dry.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
freezy_frost.test.ts
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[Bug] Fixes Freezy Frost visual bug when attacking ally, and Freezy Frost not applying effects when fainting a target (#3753)
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2024-09-11 22:20:24 -04:00 |
fusion_bolt.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
fusion_flare_bolt.test.ts
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
fusion_flare.test.ts
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[Bug] Fix Inconsistency with stat boost when breaking through boss shields + tests (#3785)
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2024-09-03 00:29:15 +02:00 |
gastro_acid.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
gigaton_hammer.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
glaive_rush.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
growth.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
guard_split.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
guard_swap.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
hard_press.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
haze.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
heal_block.test.ts
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[Refactor][Tests] Remove manual test timeouts (#4385)
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2024-09-23 17:35:53 -04:00 |
heart_swap.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
hyper_beam.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
imprison.test.ts
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[Moves][Ability] Implement Torment / Taunt / Imprison + Aroma Veil (#4378)
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2024-09-25 14:52:48 -07:00 |
jaw_lock.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
lash_out.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
light_screen.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
lucky_chant.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
lunar_blessing.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
magnet_rise.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
make_it_rain.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
mat_block.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
miracle_eye.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
multi_target.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
obstruct.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
octolock.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
parting_shot.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
power_shift.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
power_split.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
power_swap.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
protect.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
purify.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
quick_guard.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
rage_powder.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
reflect.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
relic_song.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
retaliate.test.ts
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[Move] Add Retaliate double damage condition (#1831)
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2024-09-11 21:31:57 -04:00 |
rollout.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
roost.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
safeguard.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
shed_tail.test.ts
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[Move] Implement Shed Tail (#4382)
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2024-09-25 17:17:46 -07:00 |
shell_side_arm.test.ts
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[Test] Fix flaky Shell Side Arm test (#4383)
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2024-09-23 10:55:47 -04:00 |
shell_trap.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
speed_swap.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
spikes.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
spit_up.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
spotlight.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
steamroller.test.ts
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[Move][Mirror] Update HitTagAttr attributes v2 (#4297)
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2024-09-17 22:41:46 -04:00 |
stockpile.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
substitute.test.ts
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[Beta][P2 Bug] Fix Sappy Seed applying its secondary effect against targets with Substitute (#4430)
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2024-09-25 22:32:20 -04:00 |
swallow.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
syrup_bomb.test.ts
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[Move] Fully Implement Syrup Bomb (#4441)
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2024-09-29 21:50:11 -04:00 |
tackle.test.ts
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
tail_whip.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
tailwind.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
tar_shot.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
taunt.test.ts
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[Moves][Ability] Implement Torment / Taunt / Imprison + Aroma Veil (#4378)
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2024-09-25 14:52:48 -07:00 |
tera_blast.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
thousand_arrows.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
throat_chop.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
thunder_wave.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
tidy_up.test.ts
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[Move] Implement Substitute (#2559)
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2024-09-13 12:46:22 -04:00 |
torment.test.ts
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[Moves][Ability] Implement Torment / Taunt / Imprison + Aroma Veil (#4378)
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2024-09-25 14:52:48 -07:00 |
transform.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
u_turn.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
whirlwind.test.ts
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[Move][Mirror] Update HitTagAttr attributes v2 (#4297)
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2024-09-17 22:41:46 -04:00 |
wide_guard.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |