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64 lines
1.8 KiB
TypeScript
64 lines
1.8 KiB
TypeScript
import { AbilityId } from "#enums/ability-id";
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import { ArenaTagType } from "#enums/arena-tag-type";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { Stat } from "#enums/stat";
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import { GameManager } from "#test/test-utils/game-manager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Moves - Defog", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset([MoveId.MIST, MoveId.SAFEGUARD, MoveId.SPLASH])
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.ability(AbilityId.BALL_FETCH)
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.battleStyle("single")
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.criticalHits(false)
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.enemySpecies(SpeciesId.SHUCKLE)
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemyMoveset([MoveId.DEFOG, MoveId.GROWL]);
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});
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// TODO: Refactor these tests they suck ass
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it("should not allow Safeguard to be active", async () => {
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await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
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game.scene.arena.addTag(ArenaTagType.SAFEGUARD, 0, 0, 0);
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game.move.use(MoveId.DEFOG);
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await game.toEndOfTurn();
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expect(game).not.toHaveArenaTag(ArenaTagType.SAFEGUARD);
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});
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it("should not allow Mist to be active", async () => {
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await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
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game.move.select(MoveId.MIST);
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await game.move.selectEnemyMove(MoveId.DEFOG);
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await game.toNextTurn();
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game.move.select(MoveId.SPLASH);
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await game.move.selectEnemyMove(MoveId.GROWL);
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await game.phaseInterceptor.to("BerryPhase");
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expect(game.field.getPlayerPokemon()).toHaveStatStage(Stat.ATK, -1);
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});
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});
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