pokerogue/test/abilities/pastel-veil.test.ts
Bertie690 02bfaf9ad3
[Test] Added/cleaned up tests for Pastel/Sweet Veil (#6374)
* [Test] Added/cleaned up tests for Pastel/Sweet Veil

* Fixed extra import + tests

* Fixed type import

* Update move.ts

* reverted abstract constructor stuff
2025-09-05 21:42:44 -05:00

58 lines
2.0 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { BattlerIndex } from "#enums/battler-index";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { StatusEffect } from "#enums/status-effect";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Pastel Veil", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleStyle("double").enemyAbility(AbilityId.BALL_FETCH).enemySpecies(SpeciesId.TOXAPEX);
});
it("should prevent the user and its allies from being poisoned", async () => {
await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.GALAR_PONYTA]);
const [magikarp, ponyta] = game.scene.getPlayerField();
game.field.mockAbility(ponyta, AbilityId.PASTEL_VEIL);
game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER);
game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2);
await game.move.forceEnemyMove(MoveId.TOXIC, BattlerIndex.PLAYER);
await game.move.forceEnemyMove(MoveId.TOXIC, BattlerIndex.PLAYER_2);
await game.toEndOfTurn();
expect(magikarp).toHaveStatusEffect(StatusEffect.NONE);
expect(ponyta).toHaveStatusEffect(StatusEffect.NONE);
});
it("should cure allies' poison if user is sent out into battle", async () => {
await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS, SpeciesId.GALAR_PONYTA]);
const [magikarp, , ponyta] = game.scene.getPlayerParty();
game.field.mockAbility(ponyta, AbilityId.PASTEL_VEIL);
magikarp.doSetStatus(StatusEffect.POISON);
game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER);
game.doSwitchPokemon(2);
await game.toEndOfTurn();
expect(magikarp).toHaveStatusEffect(StatusEffect.NONE);
});
});