pokerogue/test/abilities/liquid-ooze.test.ts

70 lines
2.0 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Ability - Liquid Ooze", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.enemyLevel(20)
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.LIQUID_OOZE)
.enemyMoveset(MoveId.SPLASH);
});
it("should reverse the effect of HP-draining moves", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.use(MoveId.GIGA_DRAIN);
await game.toEndOfTurn();
const karp = game.field.getEnemyPokemon();
expect(karp).toHaveAbilityApplied(AbilityId.LIQUID_OOZE);
expect(karp).not.toHaveFullHp();
const feebas = game.field.getPlayerPokemon();
expect(feebas).toHaveTakenDamage(karp.getInverseHp() / 2);
});
it("should not drain the attacker's HP if it ignores indirect damage", async () => {
game.override.ability(AbilityId.MAGIC_GUARD);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.use(MoveId.GIGA_DRAIN);
await game.toEndOfTurn();
expect(game.field.getPlayerPokemon()).toHaveFullHp();
});
// Regression test
it("should not apply if suppressed", async () => {
game.override.ability(AbilityId.NEUTRALIZING_GAS);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.use(MoveId.GIGA_DRAIN);
await game.toEndOfTurn();
expect(game.field.getPlayerPokemon()).toHaveFullHp();
});
// TODO: Write test
it.todo("should reverse drains from Leech Seed");
});