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https://github.com/pagefaultgames/pokerogue.git
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* [Refactor] Create utility function `makeArray` This replaces the `if(!Array.isArray(var)) { var = [var] }` pattern * Replace `if` with ternary, rename to `coerceArray` * Add TSDocs * Improve type inferencing * Replace missed `Array.isArray` checks * Apply Biome * Re-apply changes to phase manager * Re-apply to `SpeciesFormChangeStatusEffectTrigger` constructor Apply to new instances in test mocks
82 lines
2.7 KiB
TypeScript
82 lines
2.7 KiB
TypeScript
import { globalScene } from "#app/global-scene";
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import Pokemon from "./pokemon";
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import { fixedInt, coerceArray, randInt } from "#app/utils/common";
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export default class PokemonSpriteSparkleHandler {
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private sprites: Set<Phaser.GameObjects.Sprite>;
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setup(): void {
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this.sprites = new Set();
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globalScene.tweens.addCounter({
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duration: fixedInt(200),
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from: 0,
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to: 1,
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yoyo: true,
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repeat: -1,
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onRepeat: () => this.onLapse(),
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});
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}
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onLapse(): void {
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Array.from(this.sprites.values())
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.filter(s => !s.scene)
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.map(s => this.sprites.delete(s));
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for (const s of this.sprites.values()) {
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if (!s.pipelineData["teraColor"] || !(s.pipelineData["teraColor"] as number[]).find(c => c)) {
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continue;
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}
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if (!s.visible || (s.parentContainer instanceof Pokemon && !s.parentContainer.parentContainer)) {
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continue;
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}
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if (!(s.parentContainer instanceof Pokemon) || !(s.parentContainer as Pokemon).isTerastallized) {
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continue;
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}
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const pokemon = s.parentContainer instanceof Pokemon ? (s.parentContainer as Pokemon) : null;
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const parent = (pokemon || s).parentContainer;
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const texture = s.texture;
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const [width, height] = [texture.source[0].width, texture.source[0].height];
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const [pixelX, pixelY] = [randInt(width), randInt(height)];
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const ratioX = s.width / width;
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const ratioY = s.height / height;
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const pixel = texture.manager.getPixel(pixelX, pixelY, texture.key, "__BASE");
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if (pixel?.alpha) {
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const [xOffset, yOffset] = [-s.originX * s.width, -s.originY * s.height];
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const sparkle = globalScene.addFieldSprite(
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(pokemon?.x || 0) + s.x + pixelX * ratioX + xOffset,
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(pokemon?.y || 0) + s.y + pixelY * ratioY + yOffset,
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"tera_sparkle",
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);
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sparkle.pipelineData["ignoreTimeTint"] = s.pipelineData["ignoreTimeTint"];
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sparkle.setName("sprite-tera-sparkle");
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sparkle.play("tera_sparkle");
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parent.add(sparkle);
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s.scene.time.delayedCall(fixedInt(Math.floor((1000 / 12) * 13)), () => sparkle.destroy());
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}
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}
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}
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add(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
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sprites = coerceArray(sprites);
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for (const s of sprites) {
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if (this.sprites.has(s)) {
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continue;
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}
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this.sprites.add(s);
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}
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}
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remove(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
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sprites = coerceArray(sprites);
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for (const s of sprites) {
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this.sprites.delete(s);
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}
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}
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removeAll(): void {
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for (const s of this.sprites.values()) {
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this.sprites.delete(s);
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}
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}
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}
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