pokerogue/src/field/pokemon-sprite-sparkle-handler.ts
NightKev 7c6189e812
[Refactor] Create utility function coerceArray (#5723)
* [Refactor] Create utility function `makeArray`

This replaces the `if(!Array.isArray(var)) { var = [var] }` pattern

* Replace `if` with ternary, rename to `coerceArray`

* Add TSDocs

* Improve type inferencing

* Replace missed `Array.isArray` checks

* Apply Biome

* Re-apply changes to phase manager

* Re-apply to `SpeciesFormChangeStatusEffectTrigger` constructor

Apply to new instances in test mocks
2025-06-12 21:30:01 -07:00

82 lines
2.7 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import Pokemon from "./pokemon";
import { fixedInt, coerceArray, randInt } from "#app/utils/common";
export default class PokemonSpriteSparkleHandler {
private sprites: Set<Phaser.GameObjects.Sprite>;
setup(): void {
this.sprites = new Set();
globalScene.tweens.addCounter({
duration: fixedInt(200),
from: 0,
to: 1,
yoyo: true,
repeat: -1,
onRepeat: () => this.onLapse(),
});
}
onLapse(): void {
Array.from(this.sprites.values())
.filter(s => !s.scene)
.map(s => this.sprites.delete(s));
for (const s of this.sprites.values()) {
if (!s.pipelineData["teraColor"] || !(s.pipelineData["teraColor"] as number[]).find(c => c)) {
continue;
}
if (!s.visible || (s.parentContainer instanceof Pokemon && !s.parentContainer.parentContainer)) {
continue;
}
if (!(s.parentContainer instanceof Pokemon) || !(s.parentContainer as Pokemon).isTerastallized) {
continue;
}
const pokemon = s.parentContainer instanceof Pokemon ? (s.parentContainer as Pokemon) : null;
const parent = (pokemon || s).parentContainer;
const texture = s.texture;
const [width, height] = [texture.source[0].width, texture.source[0].height];
const [pixelX, pixelY] = [randInt(width), randInt(height)];
const ratioX = s.width / width;
const ratioY = s.height / height;
const pixel = texture.manager.getPixel(pixelX, pixelY, texture.key, "__BASE");
if (pixel?.alpha) {
const [xOffset, yOffset] = [-s.originX * s.width, -s.originY * s.height];
const sparkle = globalScene.addFieldSprite(
(pokemon?.x || 0) + s.x + pixelX * ratioX + xOffset,
(pokemon?.y || 0) + s.y + pixelY * ratioY + yOffset,
"tera_sparkle",
);
sparkle.pipelineData["ignoreTimeTint"] = s.pipelineData["ignoreTimeTint"];
sparkle.setName("sprite-tera-sparkle");
sparkle.play("tera_sparkle");
parent.add(sparkle);
s.scene.time.delayedCall(fixedInt(Math.floor((1000 / 12) * 13)), () => sparkle.destroy());
}
}
}
add(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
sprites = coerceArray(sprites);
for (const s of sprites) {
if (this.sprites.has(s)) {
continue;
}
this.sprites.add(s);
}
}
remove(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
sprites = coerceArray(sprites);
for (const s of sprites) {
this.sprites.delete(s);
}
}
removeAll(): void {
for (const s of this.sprites.values()) {
this.sprites.delete(s);
}
}
}