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* Replace various `scene` pass-arounds with global scene variable * Modify tests * Add scene back to `fade[in|out]()` calls Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Fix Bug Superfan ME test Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Re-enable fixed test Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Rename `gScene` to `globalScene` * Move `globalScene` to its own file to fix import/async issues * Fix `SelectModifierPhase` tests * Fix ME tests by removing `scene` from `expect()`s * Resolve merge issues * Remove tsdocs referencing `scene` params Remove missed instances of `.scene` * Remove unnecessary `globalScene` usage in `loading-scene.ts` * Fix merge conflicts * Attempt to fix circular import issue * Found the source of the import issue * Fix merge issues --------- Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
25 lines
586 B
TypeScript
25 lines
586 B
TypeScript
import { globalScene } from "#app/global-scene";
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import { PlayerGender } from "#app/enums/player-gender";
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import { BattlePhase } from "./battle-phase";
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export class ShowTrainerPhase extends BattlePhase {
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constructor() {
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super();
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}
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start() {
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super.start();
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globalScene.trainer.setVisible(true);
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globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`);
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globalScene.tweens.add({
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targets: globalScene.trainer,
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x: 106,
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duration: 1000,
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onComplete: () => this.end()
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});
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}
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}
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