pokerogue/test/testUtils/helpers
NightKev 7c6189e812
[Refactor] Create utility function coerceArray (#5723)
* [Refactor] Create utility function `makeArray`

This replaces the `if(!Array.isArray(var)) { var = [var] }` pattern

* Replace `if` with ternary, rename to `coerceArray`

* Add TSDocs

* Improve type inferencing

* Replace missed `Array.isArray` checks

* Apply Biome

* Re-apply changes to phase manager

* Re-apply to `SpeciesFormChangeStatusEffectTrigger` constructor

Apply to new instances in test mocks
2025-06-12 21:30:01 -07:00
..
challengeModeHelper.ts [Refactor] Decouple phase system from battle-scene (#5953) 2025-06-07 17:59:30 -07:00
classicModeHelper.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
dailyModeHelper.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
field-helper.ts [Refactor] Remove circular dependencies (part 4) (#5964) 2025-06-11 19:42:04 -07:00
gameManagerHelper.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
modifiersHelper.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
moveHelper.ts [Refactor] Create utility function coerceArray (#5723) 2025-06-12 21:30:01 -07:00
overridesHelper.ts [Refactor] Create utility function coerceArray (#5723) 2025-06-12 21:30:01 -07:00
reloadHelper.ts [Refactor] Decouple phase system from battle-scene (#5953) 2025-06-07 17:59:30 -07:00
settingsHelper.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00